Re: [PATCH] O13int for interactivity

From: Con Kolivas (kernel@kolivas.org)
Date: Wed Aug 06 2003 - 16:33:38 EST


> For this, I reiterate my suggestion to intentionally over-shoot the
> mark. If you do it right, a process will run an inappropriate length of
> time only every other time slice until the oscillation dies down.

Your thoughts are fine, and to some degree I do what you're proscribing, but I
take into account the behaviour of real processes in the real world and their
effect on scheduling fairness.

Con

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