Re: [OT] Crazy idea: Design open-source graphics chip
From: Timothy Miller
Date: Thu Jan 29 2004 - 11:11:37 EST
Christian Unger wrote:
No more being at the mercy of closed-development graphics chip designers
who make Linux an after-though if they even think of us at all.
Oh ... don't get me wrong, i think that the conceptual idea is awesome.
Personally, i wouldn't know where to begin, but can the open source community
compete with Nvidia and ATI? afterall this goes beyond software, it delves
into hardware. Sure there are people with the knowledge, maybe even with the
means, but i doubt the financial backing would be there from the get go.
We cannot compete with Nvidia or ATI or 3Dlabs or Matrox or even S3.
The real question we have to ask ourselves is, what would be the market
demand for a graphics card that is 3 generations behind the state of the
art and over-priced, the only advantage being that it's a 100% open
architecture?
I don't have $100k to have it fabricated, so we have to goad some
company into doing it for us, and given the volumes, they'll have to
charge way more than it's worth if you compare its capabilities against
ATI et al.
I've got some great ideas for how to do this chip, but they're frankly
nothing revolutionary. The obvious test bed is an FPGA. That imposes
serious limitations on what kind of logic utilization and performance we
can get. The ASIC version can be clocked faster, but we dare not put in
untested logic. (And we can't afford the tools necessary to do the
proper simulation.)
So, the big question: How many units a year would be sold for an
underpowered, over-priced graphics card that just happens to be 100%
open and 100% supported?
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