Re: [Patch 1/5] xbox: add 'CONFIG_X86_XBOX' to kernel configuration

From: Jim Nelson
Date: Sun Oct 10 2004 - 06:38:10 EST


Paul Mundt wrote:

On Sat, Oct 09, 2004 at 01:47:56PM -0700, Matt wrote:


If it does go into mainline. What's to stop the inclusion of other gaming platforms into the kernel . Say for instance Playstation or Gamecube or some other variant.



PlayStation 1 won't make it due to the current state of mipsnommu.




Plus, the PS1 has 2 MB RAM - dunno too much about ultra-small embedded systems, but that seems like too little memory even for an ultra-stripped kernel and a shell.

On the other hand, Dreamcast support in the kernel as is is quite good.
It's actually one of the best supported platforms of the sh arch.

I'm not sure I get your point about keeping gaming platforms out of the
kernel, they're just another embedded platform, what's the issue?



PC gaming is one of the driving forces for the development of faster 3D graphics systems - should we refuse to make ATI and Nvidia graphics cards work since those are primarily used for games?

OTOH, Sony has a very evil reputation for sending lawyers after anyone who publishes programming information for their consoles - try to reverse-engineer the (proprietary) runtime environment that came with their Linux kit, and watch the nastygrams come. Since Sony didn't do any silliness with digitally signed executables ala XBox, the only way they can keep unauthorized software from being published is to attack anyone who tries to release the hardware information needed to make a bootable CD/DVD.
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