Re: HARDWARE: Open-Source-Friendly Graphics Cards -- Viable?
From: Timothy Miller
Date: Mon Oct 25 2004 - 11:10:37 EST
Tonnerre wrote:
Salut,
On Fri, Oct 22, 2004 at 10:57:16AM +0000, Helge Hafting wrote:
24-bit color
------------
Why don't you use 32-bit colors? 24-bit packed pixels are a pita, and
a lot of OpenGL hardware doesn't support 24bpp. You might atcually get
better graphics/performance/etc. if you stick to 32bpp. Only that the
framebuffer size increases by 1/3rd.
It's been ages since I've encountered a GPU which could do packed 24. I
think when people talk about "24 bit color", they're also thinking "32
bits per pixel". Besides, there's the alpha channel.
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