[PATCH] remove mousedrivers.sgml
From: Christoph Hellwig
Date: Tue Oct 26 2004 - 08:28:13 EST
it's been totally obsoleted by the input layer
--- 1.49/Documentation/DocBook/Makefile 2004-10-21 00:03:43 +02:00
+++ edited/Documentation/DocBook/Makefile 2004-10-26 13:13:56 +02:00
@@ -8,9 +8,9 @@
DOCBOOKS := wanbook.sgml z8530book.sgml mcabook.sgml videobook.sgml \
kernel-hacking.sgml kernel-locking.sgml via-audio.sgml \
- mousedrivers.sgml deviceiobook.sgml procfs-guide.sgml \
- tulip-user.sgml writing_usb_driver.sgml scsidrivers.sgml \
- sis900.sgml kernel-api.sgml journal-api.sgml lsm.sgml usb.sgml \
+ deviceiobook.sgml procfs-guide.sgml tulip-user.sgml \
+ writing_usb_driver.sgml scsidrivers.sgml sis900.sgml \
+ kernel-api.sgml journal-api.sgml lsm.sgml usb.sgml \
gadget.sgml libata.sgml mtdnand.sgml librs.sgml
###
--- 1.6/Documentation/DocBook/mousedrivers.tmpl 2004-10-25 22:06:47 +02:00
+++ edited/Documentation/DocBook/mousedrivers.tmpl 2004-10-26 13:13:31 +02:00
@@ -1,1017 +0,0 @@
-<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook V3.1//EN"[]>
-
-<book id="MouseGuide">
- <bookinfo>
- <title>Mouse Drivers</title>
-
- <authorgroup>
- <author>
- <firstname>Alan</firstname>
- <surname>Cox</surname>
- <affiliation>
- <address>
- <email>alan@xxxxxxxxxx</email>
- </address>
- </affiliation>
- </author>
- </authorgroup>
-
- <copyright>
- <year>2000</year>
- <holder>Alan Cox</holder>
- </copyright>
-
- <legalnotice>
- <para>
- This documentation is free software; you can redistribute
- it and/or modify it under the terms of the GNU General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later
- version.
- </para>
-
- <para>
- This program is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied
- warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- </para>
-
- <para>
- You should have received a copy of the GNU General Public
- License along with this program; if not, write to the Free
- Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
- MA 02111-1307 USA
- </para>
-
- <para>
- For more details see the file COPYING in the source
- distribution of Linux.
- </para>
- </legalnotice>
- </bookinfo>
-
- <toc></toc>
-
- <chapter id="intro">
- <title>Introduction</title>
- <note>
- <title>Earlier publication</title>
- <para>
- Parts of this document first appeared in Linux Magazine under a
- ninety day exclusivity.
- </para>
- </note>
-
- <para>
- Mice are conceptually one of the simplest device interfaces in the
- Linux operating system. Not all mice are handled by the kernel.
- Instead there is a two layer abstraction.
- </para>
-
- <para>
- The kernel mouse drivers and userspace drivers for the serial mice are
- all managed by a system daemon called <application>gpm</application>
- - the general purpose mouse driver. <application>gpm</application>
- handles cutting and pasting on the text consoles. It provides a
- general library for mouse-aware applications and it handles the
- sharing of mouse services with the
- <application>X Window System</application> user interface.
- </para>
- <para>
- Sometimes a mouse speaks a sufficiently convoluted protocol that the
- protocol is handled by <application>Gpm</application> itself. Most
- of the mouse drivers follow a common interface called the bus mouse
- protocol.
- </para>
- <para>
- Each read from a bus mouse interface device returns a block of data.
- The first three bytes of each read are defined as follows:
-
- <table frame="all">
- <title>Mouse Data Encoding</title>
- <tgroup cols="2" align="left">
- <tbody>
- <row>
- <entry>Byte 0</entry>
- <entry>0x80 + the buttons currently down.</entry>
- </row>
- <row>
- <entry>Byte 1</entry>
- <entry>A signed value for the shift in X position</entry>
- </row>
- <row>
- <entry>Byte 2</entry>
- <entry>A signed value for the shift in Y position</entry>
- </row>
- </tbody>
- </tgroup>
- </table>
-
- An application can choose to read more than 3 bytes. The rest of the
- bytes will be zero, or may optionally return some additional
- device-specific information.
- </para>
- <para>
- The position values are truncated if they exceed the 8bit range (that
- is -127 <= delta <= 127). While the value -128 does fit into a
- byte is not allowed.
- </para>
- <para>
- The <mousebutton>buttons</mousebutton> are numbered left to right as
- 0, 1, 2, 3.. and each button sets the relevant bit. So a user pressing
- the left and right button of a three button mouse will set bits 0 and 2.
- </para>
- <para>
- All mice are required to support the <function>poll</function>
- operation. Indeed pretty much every user of a mouse device uses
- <function>poll</function> to wait for mouse events to occur.
- </para>
- <para>
- Finally the mice support asynchronous I/O. This is a topic we have not
- yet covered but which I will explain after looking at a simple mouse
- driver.
- </para>
- </chapter>
-
- <chapter id="driver">
- <title>A simple mouse driver</title>
- <para>
- First we will need the set up functions for our mouse device. To keep
- this simple our imaginary mouse device has three I/O ports fixed at I/O
- address 0x300 and always lives on interrupt 5. The ports will be the X
- position, the Y position and the buttons in that order.
- </para>
-
- <programlisting>
-#define OURMOUSE_BASE 0x300
-
-static struct miscdevice our_mouse = {
- OURMOUSE_MINOR, "ourmouse", &our_mouse_fops
-};
-
-__init ourmouse_init(void)
-{
-
- if (request_region(OURMOUSE_BASE, 3, "ourmouse") < 0) {
- printk(KERN_ERR "ourmouse: request_region failed.\n");
- return -ENODEV;
- }
-
- if (misc_register(&our_mouse) < 0) {
- printk(KERN_ERR "ourmouse: cannot register misc device.\n");
- release_region(OURMOUSE_BASE, 3);
- return -EBUSY;
- }
-
- return 0;
-}
- </programlisting>
-
- <para>
- The <structname>miscdevice</structname> is new here. Linux normally
- parcels devices out by major number, and each device has 256 units.
- For things like mice this is extremely wasteful so a device exists
- which is used to accumulate all the odd individual devices that
- computers tend to have.
- </para>
- <para>
- Minor numbers in this space are allocated by a central source, although
- you can look in the kernel <filename>Documentation/devices.txt</filename>
- file and pick a free one for development use. This kernel file also
- carries instructions for registering a device. This may change over time
- so it is a good idea to obtain a current copy of this file first.
- </para>
- <para>
- Our code then is fairly simple. We reserve our I/O address space with
- request_region, checking to make sure that it succeeded (i.e. the
- space wasn't reserved by anyone else).
- </para>
- <para>
- Then we ask the misc driver to allocate our minor device number. We also
- hand it our name (which is used in
- <filename class="directory">/proc/misc</filename>) and a set of file
- operations that are to be used. The file operations work exactly like the
- file operations you would register for a normal character device. The misc
- device itself is simply acting as a redirector for requests.
- Since misc_register can fail, it is important to check for failure
- and act accordingly (which in the case of a mouse driver is to abort,
- since you can't use the mouse without a working device node).
- </para>
- <para>
- Next, in order to be able to use and test our code we need to add some
- startup and shutdown code to support it. This too is fairly simple:
- </para>
- <programlisting>
-static int init(void)
-{
- if(ourmouse_init()<0)
- return -ENODEV:
- return 0;
-}
-
-static void cleanup(void)
-{
- misc_deregister(&our_mouse);
- free_region(OURMOUSE_BASE, 3);
-}
-module_init(init);
-module_exit(cleanup);
- </programlisting>
-
- <para>
- The <function>module_init</function> macro sets the function to call when the module is inserted (or at boot if the module were built into the kernel). In our case it is <function>init</function>, which simply calls the initialising function we wrote
- and returns an error if this fails. This ensures the module will only
- be loaded if it was successfully set up.
- </para>
- <para>
- The <function>module_exit</function> macro sets the function to call when the
- module is unloaded: if this is not set, the module cannot be unloaded. We give the miscellaneous device entry back, and
- then free our I/O resources. If we didn't free the I/O resources then
- the next time the module loaded it would think someone else had its I/O
- space.
- </para>
- <para>
- Once the <function>misc_deregister</function> has been called any
- attempts to open the mouse device will fail with the error
- <errorcode>ENODEV</errorcode> (<errorname>No such device</errorname>).
- </para>
- <para>
- Next we need to fill in our file operations. A mouse doesn't need many
- of these. We need to provide open, release, read and poll. That makes
- for a nice simple structure:
- </para>
-
- <programlisting>
-struct file_operations our_mouse_fops = {
- owner: THIS_MODULE, /* Automatic usage management */
- read: read_mouse, /* You can read a mouse */
- write: write_mouse, /* This won't do a lot */
- poll: poll_mouse, /* Poll */
- open: open_mouse, /* Called on open */
- release: close_mouse, /* Called on close */
-};
- </programlisting>
-
- <para>
- There is nothing particularly special needed here. We provide functions
- for all the relevant or required operations and little else. There is
- nothing stopping us providing an ioctl function for this mouse. Indeed
- if you have a configurable mouse it may be very appropriate to provide
- configuration interfaces via ioctl calls.
- </para>
- <para>
- The syntax we use is not standard C as such. GCC provides the ability
- to initialise fields by name, and this generally makes the method table
- much easier to read than counting through NULL pointers and remembering
- the order by hand.
- </para>
- <para>
- The owner field is used to manage the locking of module load an
- unloading. It is obviously important that a module is not unloaded while
- in use. When your device is opened the module specified by "owner" is
- locked. When it is finally released the module is unlocked.
- </para>
- <para>
- The open and close routines need to manage enabling and disabling the
- interrupts for the mouse as well as stopping the mouse being unloaded
- when it is no longer required.
- </para>
-
- <programlisting>
-static int mouse_users = 0; /* User count */
-static int mouse_dx = 0; /* Position changes */
-static int mouse_dy = 0;
-static int mouse_event = 0; /* Mouse has moved */
-
-static int open_mouse(struct inode *inode, struct file *file)
-{
- if(mouse_users++)
- return 0;
-
- if(request_irq(mouse_intr, OURMOUSE_IRQ, 0, "ourmouse", NULL))
- {
- mouse_users--;
- return -EBUSY;
- }
- mouse_dx = 0;
- mouse_dy = 0;
- mouse_event = 0;
- mouse_buttons = 0;
- return 0;
-}
- </programlisting>
- <para>
- The open function has to do a small amount of housework. We keep a count
- of the number of times the mouse is open. This is because we do not want
- to request the interrupt multiple times. If the mouse has at least one
- user then it is set up and we simply add to the user count and return
- <returnvalue>0</returnvalue> for success.
- </para>
- <para>
- We grab the interrupt and thus start mouse interrupts. If the interrupt
- has been borrowed by some other driver then <function>request_irq</function>
- will fail and we will return an error. If we were capable of sharing an
- interrupt line we would specify <constant>SA_SHIRQ</constant> instead of
- <constant>zero</constant>. Provided that everyone claiming an interrupt
- sets this flag, they get to share the line. <hardware>PCI</hardware> can
- share interrupts, <hardware>ISA</hardware> normally however cannot.
- </para>
- <para>
- We do the housekeeping. We make the current mouse position the starting
- point for accumulated changes and declare that nothing has happened
- since the mouse driver was opened.
- </para>
- <para>
- The release function needs to unwind all these:
- </para>
- <programlisting>
-static int close_mouse(struct inode *inode, struct file *file)
-{
- if(--mouse_users)
- return 0;
- free_irq(OURMOUSE_IRQ, NULL);
- return 0;
-}
- </programlisting>
- <para>
- We count off a user and provided that there are still other users need
- take no further action. The last person closing the mouse causes us to
- free up the interrupt. This stops interrupts from the mouse from using
- our CPU time, and ensures that the mouse can now be unloaded.
- </para>
- <para>
- We can fill in the write handler at this point as the write function for
- our mouse simply declines to allow writes:
- </para>
-
- <programlisting>
-static ssize_t write_mouse(struct file *file, const char *buffer, size_t
- count, loff_t *ppos)
-{
- return -EINVAL;
-}
- </programlisting>
-
- <para>
- This is pretty much self-explanatory. Whenever you write you get told
- it was an invalid function.
- </para>
- <para>
- To make the poll and read functions work we have to consider how we
- handle the mouse interrupt.
- </para>
-
- <programlisting>
-static struct wait_queue *mouse_wait;
-static spinlock_t mouse_lock = SPIN_LOCK_UNLOCKED;
-
-static void ourmouse_interrupt(int irq, void *dev_id, struct pt_regs *regs)
-{
- char delta_x;
- char delta_y;
- unsigned char new_buttons;
-
- delta_x = inb(OURMOUSE_BASE);
- delta_y = inb(OURMOUSE_BASE+1);
- new_buttons = inb(OURMOUSE_BASE+2);
-
- if(delta_x || delta_y || new_buttons != mouse_buttons)
- {
- /* Something happened */
-
- spin_lock(&mouse_lock);
- mouse_event = 1;
- mouse_dx += delta_x;
- mouse_dy += delta_y;
- mouse_buttons = new_buttons;
- spin_unlock(&mouse_lock);
-
- wake_up_interruptible(&mouse_wait);
- }
-}
- </programlisting>
-
- <para>
- The interrupt handler reads the mouse status. The next thing we do is
- to check whether something has changed. If the mouse was smart it would
- only interrupt us if something had changed, but let's assume our mouse
- is stupid as most mice actually tend to be.
- </para>
- <para>
- If the mouse has changed we need to update the status variables. What we
- don't want is the mouse functions reading these variables to read them
- during a change. We add a spinlock that protects these variables while we
- play with them.
- </para>
- <para>
- If a change has occurred we also need to wake sleeping processes, so we
- add a wakeup call and a <structname>wait_queue</structname> to use when
- we wish to await a mouse event.
- </para>
- <para>
- Now we have the wait queue we can implement the poll function for the
- mouse relatively easily:
- </para>
-
- <programlisting>
-static unsigned int mouse_poll(struct file *file, poll_table *wait)
-{
- poll_wait(file, &mouse_wait, wait);
- if(mouse_event)
- return POLLIN | POLLRDNORM;
- return 0;
-}
- </programlisting>
-
- <para>
- This is fairly standard poll code. First we add the wait queue to the
- list of queues we want to monitor for an event. Secondly we check if an
- event has occurred. We only have one kind of event - the
- <varname>mouse_event</varname> flag tells us that something happened.
- We know that this something can only be mouse data. We return the flags
- indicating input and normal reading will succeed.
- </para>
- <para>
- You may be wondering what happens if the function returns saying 'no
- event yet'. In this case the wake up from the wait queue we added to
- the poll table will cause the function to be called again. Eventually
- we will be woken up and have an event ready. At this point the
- <function>poll</function> call will exit back to the user.
- </para>
- <para>
- After the poll completes the user will want to read the data. We now
- need to think about how our <function>mouse_read</function> function
- will work:
- </para>
- <programlisting>
-static ssize_t mouse_read(struct file *file, char *buffer,
- size_t count, loff_t *pos)
-{
- int dx, dy;
- unsigned char button;
- unsigned long flags;
- int n;
-
- if(count<3)
- return -EINVAL;
-
- /*
- * Wait for an event
- */
-
- while(!mouse_event)
- {
- if(file->f_flags&O_NDELAY)
- return -EAGAIN;
- interruptible_sleep_on(&mouse_wait);
- if(signal_pending(current))
- return -ERESTARTSYS;
- }
- </programlisting>
-
- <para>
- We start by validating that the user is reading enough data. We could
- handle partial reads if we wanted but it isn't terribly useful and the
- mouse drivers don't bother to try.
- </para>
- <para>
- Next we wait for an event to occur. The loop is fairly standard event
- waiting in Linux. Having checked that the event has not yet occurred, we
- then check if an event is pending and if not we need to sleep.
- </para>
- <para>
- A user process can set the <constant>O_NDELAY</constant> flag on a file
- to indicate that it wishes to be told immediately if no event is
- pending. We check this and give the appropriate error if so.
- </para>
- <para>
- Next we sleep until the mouse or a signal awakens us. A signal will
- awaken us as we have used <function>wakeup_interruptible</function>.
- This is important as it means a user can kill processes waiting for
- the mouse - clearly a desirable property. If we are interrupted we
- exit the call and the kernel will then process signals and maybe
- restart the call again - from the beginning.
- </para>
- <para>
- This code contains a classic Linux bug. All will be revealed later in this
- article as well as explanations for how to avoid it.
- </para>
- <programlisting>
- /* Grab the event */
-
- spinlock_irqsave(&mouse_lock, flags);
-
- dx = mouse_dx;
- dy = mouse_dy;
- button = mouse_buttons;
-
- if(dx<=-127)
- dx=-127;
- if(dx>=127)
- dx=127;
- if(dy<=-127)
- dy=-127;
- if(dy>=127)
- dy=127;
-
- mouse_dx -= dx;
- mouse_dy -= dy;
-
- if(mouse_dx == 0 && mouse_dy == 0)
- mouse_event = 0;
-
- spin_unlock_irqrestore(&mouse_lock, flags);
- </programlisting>
- <para>
- This is the next stage. Having established that there is an event
- going, we capture it. To be sure that the event is not being updated
- as we capture it we also take the spinlock and thus prevent parallel
- updates. Note here we use <function>spinlock_irqsave</function>. We
- need to disable interrupts on the local processor otherwise bad things
- will happen.
- </para>
- <para>
- What will occur is that we take the spinlock. While we hold the lock
- an interrupt will occur. At this point our interrupt handler will try
- and take the spinlock. It will sit in a loop waiting for the read
- routine to release the lock. However because we are sitting in a loop
- in the interrupt handler we will never release the lock. The machine
- hangs and the user gets upset.
- </para>
- <para>
- By blocking the interrupt on this processor we ensure that the lock
- holder will always give the lock back without deadlocking.
- </para>
- <para>
- There is a little cleverness in the reporting mechanism too. We can
- only report a move of 127 per read. We don't however want to lose
- information by throwing away further movement. Instead we keep
- returning as much information as possible. Each time we return a
- report we remove the amount from the pending movement in
- <varname>mouse_dx</varname> and <varname>mouse_dy</varname>. Eventually
- when these counts hit zero we clear the <varname>mouse_event</varname>
- flag as there is nothing else left to report.
- </para>
-
- <programlisting>
- if(put_user(button|0x80, buffer))
- return -EFAULT;
- if(put_user((char)dx, buffer+1))
- return -EFAULT;
- if(put_user((char)dy, buffer+2))
- return -EFAULT;
-
- for(n=3; n < count; n++)
- if(put_user(0x00, buffer+n))
- return -EFAULT;
-
- return count;
-}
- </programlisting>
-
- <para>
- Finally we must put the results in the user supplied buffer. We cannot
- do this while holding the lock as a write to user memory may sleep.
- For example the user memory may be residing on disk at this instant.
- Thus we did our computation beforehand and now copy the data. Each
- <function>put_user call</function> is filling in one byte of the buffer.
- If it returns an error we inform the program that it passed us an
- invalid buffer and abort.
- </para>
- <para>
- Having written the data we blank the rest of the buffer that was read
- and report the read as being successful.
- </para>
- </chapter>
-
- <chapter id="debugging">
- <title>Debugging the mouse driver</title>
-
- <para>
- We now have an almost perfectly usable mouse driver. If you were to
- actually try and use it however you would eventually find a couple of
- problems with it. A few programs will also not work with as it does not
- yet support asynchronous I/O.
- </para>
- <para>
- First let us look at the bugs. The most obvious one isn't really a driver
- bug but a failure to consider the consequences. Imagine you bumped the
- mouse hard by accident and sent it skittering across the desk. The mouse
- interrupt routine will add up all that movement and report it in steps of
- 127 until it has reported all of it. Clearly there is a point beyond
- which mouse movement isn't worth reporting. We need to add this as a
- limit to the interrupt handler:
- </para>
-
- <programlisting>
-static void ourmouse_interrupt(int irq, void *dev_id, struct pt_regs *regs)
-{
- char delta_x;
- char delta_y;
- unsigned char new_buttons;
-
- delta_x = inb(OURMOUSE_BASE);
- delta_y = inb(OURMOUSE_BASE+1);
- new_buttons = inb(OURMOUSE_BASE+2);
-
- if(delta_x || delta_y || new_buttons != mouse_buttons)
- {
- /* Something happened */
-
- spin_lock(&mouse_lock);
- mouse_event = 1;
- mouse_dx += delta_x;
- mouse_dy += delta_y;
-
- if(mouse_dx < -4096)
- mouse_dx = -4096;
- if(mouse_dx > 4096)
- mouse_dx = 4096;
-
- if(mouse_dy < -4096)
- mouse_dy = -4096;
- if(mouse_dy > 4096)
- mouse_dy = 4096;
-
- mouse_buttons = new_buttons;
- spin_unlock(&mouse_lock);
-
- wake_up_interruptible(&mouse_wait);
- }
-}
- </programlisting>
-
- <para>
- By adding these checks we limit the range of accumulated movement to
- something sensible.
- </para>
- <para>
- The second bug is a bit more subtle, and that is perhaps why this is
- such a common mistake. Remember, I said the waiting loop for the read
- handler had a bug in it. Think about what happens when we execute:
- </para>
-
- <programlisting>
- while(!mouse_event)
- {
- </programlisting>
-
- <para>
- and an interrupt occurs at this point here. This causes a mouse movement
- and wakes up the queue.
- </para>
-
- <programlisting>
- interruptible_sleep_on(&mouse_wait);
- </programlisting>
-
- <para>
- Now we sleep on the queue. We missed the wake up and the application
- will not see an event until the next mouse event occurs. This will
- lead to just the odd instance when a mouse button gets delayed. The
- consequences to the user will probably be almost undetectable with a
- mouse driver. With other drivers this bug could be a lot more severe.
- </para>
- <para>
- There are two ways to solve this. The first is to disable interrupts
- during the testing and the sleep. This works because when a task sleeps
- it ceases to disable interrupts, and when it resumes it disables them
- again. Our code thus becomes:
- </para>
-
- <programlisting>
- save_flags(flags);
- cli();
-
- while(!mouse_event)
- {
- if(file->f_flags&O_NDELAY)
- {
- restore_flags(flags);
- return -EAGAIN;
- }
- interruptible_sleep_on(&mouse_wait);
- if(signal_pending(current))
- {
- restore_flags(flags);
- return -ERESTARTSYS;
- }
- }
- restore_flags(flags);
- </programlisting>
-
- <para>
- This is the sledgehammer approach. It works but it means we spend a
- lot more time turning interrupts on and off. It also affects
- interrupts globally and has bad properties on multiprocessor machines
- where turning interrupts off globally is not a simple operation, but
- instead involves kicking each processor, waiting for them to disable
- interrupts and reply.
- </para>
- <para>
- The real problem is the race between the event testing and the sleeping.
- We can avoid that by using the scheduling functions more directly.
- Indeed this is the way they generally should be used for an interrupt.
- </para>
-
- <programlisting>
- struct wait_queue wait = { current, NULL };
-
- add_wait_queue(&mouse_wait, &wait);
- set_current_state(TASK_INTERRUPTIBLE);
-
- while(!mouse_event)
- {
- if(file->f_flags&O_NDELAY)
- {
- remove_wait_queue(&mouse_wait, &wait);
- set_current_state(TASK_RUNNING);
- return -EWOULDBLOCK;
- }
- if(signal_pending(current))
- {
- remove_wait_queue(&mouse_wait, &wait);
- current->state = TASK_RUNNING;
- return -ERESTARTSYS;
- }
- schedule();
- set_current_state(TASK_INTERRUPTIBLE);
- }
-
- remove_wait_wait(&mouse_wait, &wait);
- set_current_state(TASK_RUNNING);
- </programlisting>
-
- <para>
- At first sight this probably looks like deep magic. To understand how
- this works you need to understand how scheduling and events work on
- Linux. Having a good grasp of this is one of the keys to writing clean
- efficient device drivers.
- </para>
- <para>
- <function>add_wait_queue</function> does what its name suggests. It adds
- an entry to the <varname>mouse_wait</varname> list. The entry in this
- case is the entry for our current process (<varname>current</varname>
- is the current task pointer).
- </para>
- <para>
- So we start by adding an entry for ourself onto the
- <varname>mouse_wait</varname> list. This does not put us to sleep
- however. We are merely tagged onto the list.
- </para>
- <para>
- Next we set our status to <constant>TASK_INTERRUPTIBLE</constant>. Again
- this does not mean we are now asleep. This flag says what should happen
- next time the process sleeps. <constant>TASK_INTERRUPTIBLE</constant> says
- that the process should not be rescheduled. It will run from now until it
- sleeps and then will need to be woken up.
- </para>
- <para>
- The <function>wakeup_interruptible</function> call in the interrupt
- handler can now be explained in more detail. This function is also very
- simple. It goes along the list of processes on the queue it is given and
- any that are marked as <constant>TASK_INTERRUPTIBLE</constant> it changes
- to <constant>TASK_RUNNING</constant> and tells the kernel that new
- processes are runnable.
- </para>
- <para>
- Behind all the wrappers in the original code what is happening is this
- </para>
-
- <procedure>
- <step>
- <para>
- We add ourself to the mouse wait queue
- </para>
- </step>
- <step>
- <para>
- We mark ourself as sleeping
- </para>
- </step>
- <step>
- <para>
- We ask the kernel to schedule tasks again
- </para>
- </step>
- <step>
- <para>
- The kernel sees we are asleep and schedules someone else.
- </para>
- </step>
- <step>
- <para>
- The mouse interrupt sets our state to <constant>TASK_RUNNING</constant>
- and makes a note that the kernel should reschedule tasks
- </para>
- </step>
- <step>
- <para>
- The kernel sees we are running again and continues our execution
- </para>
- </step>
- </procedure>
- <para>
- This is why the apparent magic works. Because we mark ourself as
- <constant>TASK_INTERRUPTIBLE</constant> and as we add ourselves
- to the queue before we check if there are events pending, the race
- condition is removed.
- </para>
- <para>
- Now if an interrupt occurs after we check the queue status and before
- we call the <function>schedule</function> function in order to sleep,
- things work out. Instead of missing an event, we are set back to
- <constant>TASK_RUNNING</constant> by the mouse interrupt. We still call
- <function>schedule</function> but it will continue running our task.
- We go back around the loop and this time there may be an event.
- </para>
- <para>
- There will not always be an event. Thus we set ourselves back to
- <constant>TASK_INTERRUPTIBLE</constant> before resuming the loop.
- Another process doing a read may already have cleared the event flag,
- and if so we will need to go back to sleep again. Eventually we will
- get our event and escape.
- </para>
- <para>
- Finally when we exit the loop we remove ourselves from the
- <varname>mouse_wait</varname> queue as we are no longer interested
- in mouse events, and we set ourself back to
- <constant>TASK_RUNNABLE</constant> as we do not wish to go to sleep
- again just yet.
- </para>
- <note>
- <title>Note</title>
- <para>
- This isn't an easy topic. Don't be afraid to reread the description a
- few times and also look at other device drivers to see how it works.
- Finally if you can't grasp it just yet, you can use the code as
- boilerplate to write other drivers and trust me instead.
- </para>
- </note>
- </chapter>
-
- <chapter id="asyncio">
- <title>Asynchronous I/O</title>
- <para>
- This leaves the missing feature - Asynchronous I/O. Normally UNIX
- programs use the <function>poll</function> call (or its variant form
- <function>select</function>) to wait for an event to occur on one of
- multiple input or output devices. This model works well for most tasks
- but because <function>poll</function> and <function>select</function>
- wait for an event isn't suitable for tasks that are also continually
- doing computation work. Such programs really want the kernel to kick
- them when something happens rather than watch for events.
- </para>
- <para>
- Poll is akin to having a row of lights in front of you. You can see at a
- glance which ones if any are lit. You cannot however get anything useful
- done while watching them. Asynchronous I/O uses signals which work more
- like a door bell. Instead of you watching, it tells you that something
- is up.
- </para>
- <para>
- Asynchronous I/O sends the signal SIGIO to a user process when the I/O
- events occur. In this case that means when people move the mouse. The
- SIGIO signal causes the user process to jump to its signal handler and
- execute code in that handler before returning to whatever was going on
- previously. It is the application equivalent of an interrupt handler.
- </para>
- <para>
- Most of the code needed for this operation is common to all its users.
- The kernel provides a simple set of functions for managing asynchronous
- I/O.
- </para>
- <para>
- Our first job is to allow users to set asynchronous I/O on file handles.
- To do that we need to add a new function to the file operations table for
- our mouse:
- </para>
-
- <programlisting>
-struct file_operations our_mouse_fops = {
- owner: THIS_MODULE
- read: read_mouse, /* You can read a mouse */
- write: write_mouse, /* This won't do a lot */
- poll: poll_mouse, /* Poll */
- open: open_mouse, /* Called on open */
- release: close_mouse, /* Called on close */
- fasync: fasync_mouse, /* Asynchronous I/O */
-};
- </programlisting>
-
- <para>
- Once we have installed this entry the kernel knows we support
- asynchronous I/O and will allow all the relevant operations on the
- device. Whenever a user adds or removes asynchronous I/O notification
- on a file handle it calls our <function>fasync_mouse</function> routine
- we just added. This routine uses the helper functions to keep the queue
- of handles up to date:
- </para>
-
- <programlisting>
-static struct fasync_struct *mouse_fasync = NULL;
-
-static int fasync_mouse(int fd, struct file *filp, int on)
-{
- int retval = fasync_helper(fd, filp, on, &mouse_fasync);
-
- if (retval < 0)
- return retval;
- return 0;
-}
- </programlisting>
-
- <para>
- The fasync helper adds and deletes entries by managing the supplied
- list. We also need to remove entries from this list when the file is
- closed. This requires we add one line to our close function:
- </para>
-
- <programlisting>
-static int close_mouse(struct inode *inode, struct file *file)
-{
- fasync_mouse(-1, file, 0)
- if(--mouse_users)
- return 0;
- free_irq(OURMOUSE_IRQ, NULL);
- return 0;
-}
- </programlisting>
-
- <para>
- When we close the file we now call our own fasync handler as if the
- user had requested that this file cease to be used for asynchronous
- I/O. This rather neatly cleans up any loose ends. We certainly don't
- wait to deliver a signal for a file that no longer exists.
- </para>
- <para>
- At this point the mouse driver supports all the asynchronous I/O
- operations, and applications using them will not error. They won't
- however work yet. We need to actually send the signals. Again the
- kernel provides a function for handling this.
- </para>
- <para>
- We update our interrupt handler a little:
- </para>
-
- <programlisting>
-static void ourmouse_interrupt(int irq, void *dev_id, struct pt_regs *regs)
-{
- char delta_x;
- char delta_y;
- unsigned char new_buttons;
-
- delta_x = inb(OURMOUSE_BASE);
- delta_y = inb(OURMOUSE_BASE+1);
- new_buttons = inb(OURMOUSE_BASE+2);
-
- if(delta_x || delta_y || new_buttons != mouse_buttons)
- {
- /* Something happened */
-
- spin_lock(&mouse_lock);
- mouse_event = 1;
- mouse_dx += delta_x;
- mouse_dy += delta_y;
-
- if(mouse_dx < -4096)
- mouse_dx = -4096;
- if(mouse_dx > 4096)
- mouse_dx = 4096;
-
- if(mouse_dy < -4096)
- mouse_dy = -4096;
- if(mouse_dy > 4096)
- mouse_dy = 4096;
-
- mouse_buttons = new_buttons;
- spin_unlock(&mouse_lock);
-
- /* Now we do asynchronous I/O */
- kill_fasync(&mouse_fasync, SIGIO);
-
- wake_up_interruptible(&mouse_wait);
- }
-}
- </programlisting>
-
- <para>
- The new code simply calls the <function>kill_fasync</function> routine
- provided by the kernel if the queue is non-empty. This sends the
- required signal (SIGIO in this case) to the process each file handle
- says should be informed about the exciting new mouse movement that
- just happened.
- </para>
- <para>
- With this in place and the bugs in the original version fixed, you now
- have a fully functional mouse driver using the bus mouse protocol. It
- will work with the <application>X window system</application>, will work
- with <application>GPM</application> and should work with every other
- application you need. <application>Doom</application> is of course the
- ideal way to test your new mouse driver is functioning properly. Be sure
- to test it thoroughly.
- </para>
- </chapter>
-</book>
-
===== arch/ppc64/kernel/prom.c 1.105 vs edited =====
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