Re: code bloat [was Re: Semaphore assembly-code bug]
From: Z Smith
Date: Sun Oct 31 2004 - 16:07:31 EST
Jan Engelhardt wrote:
FBUI does not have 3d acceleration?
The problem is 3d non-acceleration i.e. VESA and VGA
would still have to be supported. I'm no 3d expert but
I think there must be some software-based 3d function
would require using floating point, which isn't allowed
in the kernel.
Also, might not software 3d open the kernel up to
patent issues?
Zachary Smith
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