Re: [patch 1/13] Qsort
From: Matt Mackall
Date: Sat Jan 22 2005 - 18:30:09 EST
On Sat, Jan 22, 2005 at 09:34:01PM +0100, Andreas Gruenbacher wrote:
> Add a quicksort from glibc as a kernel library function, and switch
> xfs over to using it. The implementations are equivalent. The nfsacl
> protocol also requires a sort function, so it makes more sense in
> the common code.
Please update this to kernel formatting standards and try to modernize
it a bit.
> +/* Byte-wise swap two items of size SIZE. */
> +#define SWAP(a, b, size) \
> + do \
> + { \
> + register size_t __size = (size); \
> + register char *__a = (a), *__b = (b); \
> + do \
> + { \
> + char __tmp = *__a; \
> + *__a++ = *__b; \
> + *__b++ = __tmp; \
> + } while (--__size > 0); \
> + } while (0)
Inline, please? Register keyword?!
> +typedef struct
> + {
> + char *lo;
> + char *hi;
> + } stack_node;
void *, please
> +
> +/* The next 5 #defines implement a very fast in-line stack abstraction. */
> +/* The stack needs log (total_elements) entries (we could even subtract
> + log(MAX_THRESH)). Since total_elements has type size_t, we get as
> + upper bound for log (total_elements):
> + bits per byte (CHAR_BIT) * sizeof(size_t). */
> +#define CHAR_BIT 8
> +#define STACK_SIZE (CHAR_BIT * sizeof(size_t))
So the stack is going to be either 256 or 1024 bytes. Seems like we
ought to kmalloc it.
> +#define PUSH(low, high) ((void) ((top->lo = (low)), (top->hi = (high)), ++top))
> +#define POP(low, high) ((void) (--top, (low = top->lo), (high = top->hi)))
> +#define STACK_NOT_EMPTY (stack < top)
There's only one usage of POP, one of STACK_NOT_EMPTY and two of PUSH
that can trivially be made one. Please kill these macros.
> + 3. Only quicksorts TOTAL_ELEMS / MAX_THRESH partitions, leaving
> + insertion sort to order the MAX_THRESH items within each partition.
> + This is a big win, since insertion sort is faster for small, mostly
> + sorted array segments.
This observation may be dated, instruction cache issues may dominate now.
> + char *mid = lo + size * ((hi - lo) / size >> 1);
Get rid of all this char* stuff, please. It makes for lots of ugly and
unnecessary casting.
> + if ((*cmp) ((void *) mid, (void *) lo) < 0)
> + SWAP (mid, lo, size);
cmp(mid, lo)
> + if ((*cmp) ((void *) hi, (void *) mid) < 0)
> + SWAP (mid, hi, size);
> + else
> + goto jump_over;
> + if ((*cmp) ((void *) mid, (void *) lo) < 0)
> + SWAP (mid, lo, size);
> + jump_over:;
?!
> + /* Once the BASE_PTR array is partially sorted by quicksort the rest
> + is completely sorted using insertion sort, since this is efficient
> + for partitions below MAX_THRESH size. BASE_PTR points to the beginning
> + of the array to sort, and END_PTR points at the very last element in
> + the array (*not* one beyond it!). */
> +
> + {
> + char *end_ptr = &base_ptr[size * (total_elems - 1)];
> + char *tmp_ptr = base_ptr;
> + char *thresh = min(end_ptr, base_ptr + max_thresh);
> + register char *run_ptr;
Move these vars to the top or better yet, split this into two functions.
--
Mathematics is the supreme nostalgia of our time.
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