Re: [PATCH 1/19] MUTEX: Introduce simple mutex implementation
From: linux
Date: Thu Dec 15 2005 - 14:08:49 EST
> And I can't understand how somebody has the balls to even say that a
> semaphore isn't a mutex. That's like saying that an object of type "long"
> isn't an integer, because only "int" objects are integers. That's just
> INSANE.
I didn't say it isn't a mutex, I said it isn't a GOOD one!
The fundamental reason is that a semaphore doesn't have an owner, and
a mutex does. And you can do a lot when you know who owns the lock.
>> People are indeed unhappy with the naming, and whether patching 95%
>> of the callers of up() and down() is a good idea is a valid and active
>> subject of debate. (For an out-of-tree -rt patch, is was certaintly
>> an extremely practical solution.)
> In other words, you are
> (a) totally making up the claim that people are really unhappy
Huh? I thought *you* were violently unhappy with the idea of naming
mutex acquire and release down() and up(), and your e-mail is an example
of this unhapiness.
Am I making it up that you are unhappy with usurping the down() and up()
names for mutex use? If this is you being happy, I'd hate to see
unhappy.
> So tell me, what do you think about your own arguments in that light?
I think they're still completely valid. Nothing you've said even seems
to address the points I've raised.
>> But regardless of the eventual naming convention, mutexes are a good idea.
>> A mutex is *safer* than a counting semaphore. That's the main benefit.
>> Indeed, unless there's a performance advantage to a counting semaphore,
>> you should use a mutex!
> Hey, feel free to introduce a mutex, but DAMMIT, just call it that,
> instead of switching people over.
As I said, as long as the -rt patch was not in the main tree, taking
advantage of the fact that 95% of the down() and up() callers just want
a mutex was a sensible implementation tradeoff. For merging it into the
tree, it's ugly, and people don't like that. The -rt folks have gotten
used to their naming perversions and so don't feel as much repugnance.
> And even then, it should damn well also:
> - really _be_ faster. On platforms that matter.
> - have enough real other advantages that it's worth introducing another
> abstraction, and more conceptual complexity. At least the RT patches
> had a reason for them.
Agreed. A mutex that's slower than a counting semaphore needs to be
dragged out behind the wodshed and strangled. If you can't do
any better, it can just *be* a counting semaphore.
> And besides, all your "safer" arguments are pretty damn pointless in the
> face of the fact that we have basically had zero bugs with the semaphores.
> This is not where the bugs happen. Yeah, yeah, double releases can happen,
> but it sure as hell isn't on my radar of things I remember people doing.
There haven't been problems with the semaphore *implementation*, but
people screw up and deadlock themselves often enough. I sure remember
double-acquire lockups. Forgive me if I don't grep the archives, but
I remember people showing code paths that led to them.
Admittedly, lock *ordering* problems are the most common deadlock
situtation but hey, guess what! Priority inheritance code can be
extended to notice that, too. (There's a performance hit, so it'd
be a debug option.)
But all of this requires that a lock have an identifiable owner, which
is something hat a mutex has and a semaphore fundamentally doesn't.
> So when you say "This isn't about speed, this is about bug-free code",
> you're just making that up.
>
> It's doubly silly when your "safer"
> implementation uses totally illogical names. THAT is what creates bugs.
If you want to argue about names, go discuss gay marriage.
I don't care what it's *called*. I care that we have stronger
conditions that we can test for correctness.
> So go away.
>
> Come back if you have pondered, and accepted reality, and perhaps have an
> acceptable patch that introduces a separate data structure.
Ha! I still say you're wrong, and I'm not going to fold over an obvious
technical point just because of flaming.
Are we having some communication problems? I find it hard to believe
that you're actually this *stupid*, but we might not be talking about
the same thing.
I took your posting to say that
a) Using the names "struct semaphore", "up()" and "down()" for a mutex
is monumentally brain-dead. I'm not arguing, although I understand
the pragmatic reasons for the original abuse of notation.
b) There is no need for a mutex implementation, because a semaphore can
do anything that a mutex can. Here, I absolutely disagree. There
are things you can do with a mutex that you CANNOT do with a
general semaphore, because a mutex has stronger invariants.
A counting semaphore can do MOST of what a mutex does, and is
demonstrably close enough for a lot of uses.
> And no, we're not switching users over whole-sale. First you introduce the
> new concept. Only THEN can you can switch over INDIVIDUAL LOCKS with
> reasons for why it's worth it.
Given that 95% of callers are using it as mutex, you're making this 20
times more work than necessary. Convert 'em all and change the 5%
that need the counting back.
> And hell yes, performance does matter.
I'm not arguing, but this seems to be at odds with your earlier statement:
>>> Dammit, unless the pure mutex has a _huge_ performance advantage on major
>>> architectures, we're not changing it.
There is obviously no reason to accept a performance *decrease*, but
any potential performance *increase* is unimportant and incidental.
Which is exactly what I said:
>> Indeed, unless there's a performance advantage to a counting semaphore,
>> you should use a mutex!
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