[PATCH 2.6.15-git9a] aoe [1/1]: do not stop retransmit timer when device goes down
From: Ed L. Cashin
Date: Wed Jan 25 2006 - 14:03:26 EST
This patch is a bugfix that follows and depends on the
eight aoe driver patches sent January 19th.
Signed-off-by: "Ed L. Cashin" <ecashin@xxxxxxxxxx>
When taking an AoE device down, keep the retransmit timer
going so that it re-appears properly when detected later.
diff -upr 2.6.15-git9a-orig/drivers/block/aoe/aoecmd.c 2.6.15-git9a-aoe/drivers/block/aoe/aoecmd.c
--- 2.6.15-git9a-orig/drivers/block/aoe/aoecmd.c 2006-01-19 13:31:23.000000000 -0500
+++ 2.6.15-git9a-aoe/drivers/block/aoe/aoecmd.c 2006-01-25 13:49:07.000000000 -0500
@@ -331,7 +331,7 @@ rexmit_timer(ulong vp)
spin_lock_irqsave(&d->lock, flags);
if (d->flags & DEVFL_TKILL) {
-tdie: spin_unlock_irqrestore(&d->lock, flags);
+ spin_unlock_irqrestore(&d->lock, flags);
return;
}
f = d->frames;
@@ -342,7 +342,7 @@ tdie: spin_unlock_irqrestore(&d->lock,
n /= HZ;
if (n > MAXWAIT) { /* waited too long. device failure. */
aoedev_downdev(d);
- goto tdie;
+ break;
}
rexmit(d, f);
}
--
"Ed L. Cashin" <ecashin@xxxxxxxxxx>
-
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