Re: Kernel 2.6.15 crashes X Server after running OpenGL programs

From: Benoit Boissinot
Date: Fri Jan 27 2006 - 13:05:47 EST


On 1/27/06, Andy Spiegl <kernelbug.Andy@xxxxxxxxx> wrote:
> Maybe I am doing something wrong but Mesa is awfully slow.
> I don't need highend acceleration but I can't even play tuxracer.
>
> Maybe I missed something???
>
> gl-info says:
> GL_VENDOR = "Mesa project: www.mesa3d.org"
> GL_RENDERER = "Mesa GLX Indirect"
> GL_VERSION = "1.3 Mesa 4.0.4"
> GL_EXTENSIONS = "GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias "
>
You should be looking for
"direct rendering: Yes"
in glxinfo

You can check your X logs to see why you don't get the acceleration
(and you have to compile drm/radeon in your kernel).

regards,

Benoit
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