Theodore,
On Wed, 21 Jun 2006, Theodore Tso wrote:
Unfortunately, since these structures are used by a large amount of
kernel code, some of the patches are quite involved, and/or will
require a lot of auditing and code review, for "only" 4 or 8 bytes at
a time (maybe more on 64-bit platforms). However, since there are
many, many copies of struct inode all over the kernel, even a small
reduction in size can have a large beneficial result, and as the old
Chinese saying goes, a journey of thousand miles begins with a single
step....
Can you grep inode_cache /proc/slabinfo to see whether you saved any
memory at all?
You need to save 48 bytes per inode to fit one more into a slab with
a 32 byte L1 cache slot; 120 bytes per inode, 64 byte L1 cache slot.