Re: [PATCH 1/4] x86 paravirt_ops: create no_paravirt.h for nativeops

From: Rusty Russell
Date: Mon Aug 07 2006 - 02:02:09 EST


On Mon, 2006-08-07 at 07:30 +0200, Andi Kleen wrote:
> > ===================================================================
> > --- /dev/null
> > +++ b/include/asm-i386/no_paravirt.h
>
> I can't say I like the name. After all that should be the normal
> case for a long time now ... native? normal? bareiron?

Yeah, I don't like it much either. native.h doesn't say what the
alternative is. native_paravirt.h is kind of contradictory.

> Also I would prefer if you split this file up a bit - the old
> processor/system/irqflags split wasn't too bad.

In the paravirt case, they all come into one ops structure, which has to
be declared in one place.

Of course, those headers can do:

#ifdef CONFIG_PARAVIRT
#include <asm/paravirt.h>
#else
...
#endif

I'll try this and see what happens. Playing with the x86 headers can be
extremely hairy 8(

> > +
> > +/*
> > + * Set IOPL bits in EFLAGS from given mask
> > + */
> > +static inline void set_iopl_mask(unsigned mask)
>
> This function can be completely written in C using local_save_flags()/local_restore_flags()
> Please do that. I guess it's still a good idea to keep it separated
> though because it might allow other optimizations.
>
> e.g. i've been thinking about special casing IF changes in save/restore flags
> to optimize CPUs which have slow pushf/popf. If you already make sure
> all non IF manipulations of flags are separated that would help.
...
> > +
> > +/*
> > + * Clear and set 'TS' bit respectively
> > + */
>
> The comment seems out of date (no set TS)
>
>
> > +#define clts() __asm__ __volatile__ ("clts")
> > +#define read_cr0() ({ \
> > + unsigned int __dummy; \
> > + __asm__ __volatile__( \
>
> Maybe it's just me, but can't you just drop all these __s around
> asm and volatile? They are completely useless as far I know.
>
> Also the assembly will be easier readable if you just keep it on a single
> line for the simple ones.

I'm just shuffling code here, and if the other approach works, I won't
even be doing that.

But I'm happy to submit a separate patch which cleans these...

Thanks!
Rusty.
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