[patch 10/30] init_reap_node() initialization fix
From: Chris Wright
Date: Wed Nov 15 2006 - 21:46:10 EST
-stable review patch. If anyone has any objections, please let us know.
------------------
From: Daniel Yeisley <dan.yeisley@xxxxxxxxxx>
It looks like there is a bug in init_reap_node() in slab.c that can cause
multiple oops's on certain ES7000 configurations. The variable reap_node
is defined per cpu, but only initialized on a single CPU. This causes an
oops in next_reap_node() when __get_cpu_var(reap_node) returns the wrong
value. Fix is below.
Signed-off-by: Dan Yeisley <dan.yeisley@xxxxxxxxxx>
Cc: Andi Kleen <ak@xxxxxxx>
Acked-by: Christoph Lameter <clameter@xxxxxxxxxxxx>
Cc: Pekka Enberg <penberg@xxxxxxxxxxxxxx>
Cc: Manfred Spraul <manfred@xxxxxxxxxxxxxxxx>
Cc: <stable@xxxxxxxxxx>
Signed-off-by: Andrew Morton <akpm@xxxxxxxx>
Signed-off-by: Linus Torvalds <torvalds@xxxxxxxx>
Signed-off-by: Chris Wright <chrisw@xxxxxxxxxxxx>
---
mm/slab.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
--- linux-2.6.18.2.orig/mm/slab.c
+++ linux-2.6.18.2/mm/slab.c
@@ -867,7 +867,7 @@ static void init_reap_node(int cpu)
if (node == MAX_NUMNODES)
node = first_node(node_online_map);
- __get_cpu_var(reap_node) = node;
+ per_cpu(reap_node, cpu) = node;
}
static void next_reap_node(void)
--
-
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