Re: [patch 00/13] Syslets, "Threadlets", generic AIO support, v3
From: Ingo Molnar
Date: Tue Feb 27 2007 - 07:21:25 EST
* Evgeniy Polyakov <johnpol@xxxxxxxxxxx> wrote:
> > [...] But it is true that for most kernel programmers, threaded
> > programming is much easier to understand, and we need to engineer
> > the kernel for what will be maintainable for the majority of the
> > kernel development community.
>
> I understand that - and I totally agree.
why did you then write, just one mail ago, the exact opposite:
> And debugging state machine code has exactly the same complexity as
> debugging multi-threading code - if not less...
the kernel /IS/ multi-threaded code.
which statement of yours is also patently, absurdly untrue.
Multithreaded code is harder to debug than process based code, but it is
still a breeze compared to complex state-machines...
Ingo
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