Why did you remove all Cced people? Anyway I filtered some of them out
johann deneux napsal(a):
> You are right, the direction in ff_effect is meant to be an angle.
> A dirty solution would be to use the 16 bits as two 8-bits angles. Or
That would be a problem as I need 3x 16bits.
> maybe we should change the API. I don't think there are many
> applications using force feedback yet, so maybe that should be ok?
>
> If we change the API, we should remove the assumption that a device has
> at most two axes to render effects. We could for instance have a
> magnitude argument for each axis which is capable of rendering effects.
> That might be necessary even for more common gaming devices like racing
> wheels: One can think pedals could also be capable of force feedback
> some day, not just the steering wheel.
I can do that, but in that case, I need to know how people (especially those
input one) want me to do...