Re: [PATCH 13/13] fix ps3fb glue allowing a modular build
From: Al Viro
Date: Wed Mar 14 2007 - 12:03:26 EST
On Wed, Mar 14, 2007 at 10:50:16AM +0100, Geert Uytterhoeven wrote:
> On Wed, 14 Mar 2007, Al Viro wrote:
> > Signed-off-by: Al Viro <viro@xxxxxxxxxxxxxxxxxx>
>
> NAK
>
> There are several problems with making it modular. I did try, cfr. the
> incomplete patchlets below.
[snip]
> And finally, make sure CONFIG_LOGO=n, as there's a bug in the logo code: logos
> are __initdata but the logo code still tries to draw them for a modular fbdev.
> Originally (eons ago) this case was handled by the flag initmem_freed, which no
> longer exists.
Lovely... Consider that one withdrawn, please. FWIW, if we leave it bool
(and flip_ctl mess alone would make a good reason for that) we probably want
to have it depend on FB=y
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