Re: Fw: [PATCH -mm] workqueue: debug possible endless loop in cancel_rearming_delayed_work

From: Jarek Poplawski
Date: Wed Apr 25 2007 - 02:06:56 EST


On Tue, Apr 24, 2007 at 10:55:37PM +0400, Oleg Nesterov wrote:
> On 04/24, Jarek Poplawski wrote:
> >
> > This looks fine. Of course, it requires to remove some debugging
> > currently done with _PENDING flag
>
> For example?

Sorry!!! I don't know where I've seen those flags - maybe it's
something with my coffee...

>
> > and it's hard to estimate this
> > all before you do more, but it should be more foreseeable than
> > current way. But the races with _PENDING could be really "funny"
> > without locking it everywhere.
>
> Please see the patch below. Do you see any problems? I'll send it
> when I have time to re-read the code and write some tests. I still
> hope we can find a way to avoid the change in run_workqueue()...
>
> Note that cancel_rearming_delayed_work() now can handle the works
> which re-arm itself via queue_work(), not only queue_delayed_work().
>
> Note also we can change cancel_work_sync(), so it can deal with the
> self rearming work_structs.
>
> > BTW - are a few locks more a real
> > problem, while serving a "sleeping" path? And I don't think there
> > is any reason to hurry...
>
> Sorry, could you clarify what you mean?

I don't understand your unwillingnes e.g. with this run_workqueue
lock. If it's about performance, do you think the clients of
workqueue could care very much?

>
> > > > Yes, but currently you cannot to behave like this e.g. with
> > > > "rearming" work.
> > >
> > > Why?
> >
> > OK, it's not impossible, but needs some bothering: if I simply
> > set some flag and my work function exits before rearming -
> > cancel_rearming_delayed_work can loop.
>
> Yes sure. I meant "after we fix the problems you pointed out".
>
> Oleg.
>
> --- OLD/kernel/workqueue.c~1_CRDW 2007-04-13 17:43:23.000000000 +0400
> +++ OLD/kernel/workqueue.c 2007-04-24 22:41:15.000000000 +0400
> @@ -242,11 +242,11 @@ static void run_workqueue(struct cpu_wor
> work_func_t f = work->func;
>
> cwq->current_work = work;
> - list_del_init(cwq->worklist.next);
> + list_del_init(&work->entry);
> + work_clear_pending(work);
> spin_unlock_irq(&cwq->lock);
>
> BUG_ON(get_wq_data(work) != cwq);
> - work_clear_pending(work);
> f(work);
>
> if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
> @@ -398,6 +398,16 @@ static void wait_on_work(struct cpu_work
> wait_for_completion(&barr.done);
> }
>
> +static void needs_a_good_name(struct workqueue_struct *wq,
> + struct work_struct *work)
> +{
> + const cpumask_t *cpu_map = wq_cpu_map(wq);
> + int cpu;
> +
> + for_each_cpu_mask(cpu, *cpu_map)
> + wait_on_work(per_cpu_ptr(wq->cpu_wq, cpu), work);
> +}
> +
> /**
> * cancel_work_sync - block until a work_struct's callback has terminated
> * @work: the work which is to be flushed
> @@ -414,9 +424,6 @@ static void wait_on_work(struct cpu_work
> void cancel_work_sync(struct work_struct *work)
> {
> struct cpu_workqueue_struct *cwq;
> - struct workqueue_struct *wq;
> - const cpumask_t *cpu_map;
> - int cpu;
>
> might_sleep();
>
> @@ -434,15 +441,10 @@ void cancel_work_sync(struct work_struct
> work_clear_pending(work);
> spin_unlock_irq(&cwq->lock);
>
> - wq = cwq->wq;
> - cpu_map = wq_cpu_map(wq);
> -
> - for_each_cpu_mask(cpu, *cpu_map)
> - wait_on_work(per_cpu_ptr(wq->cpu_wq, cpu), work);
> + needs_a_good_name(cwq->wq, work);
> }
> EXPORT_SYMBOL_GPL(cancel_work_sync);
>
> -
> static struct workqueue_struct *keventd_wq;
>
> /**
> @@ -532,22 +534,34 @@ EXPORT_SYMBOL(flush_scheduled_work);
> /**
> * cancel_rearming_delayed_work - kill off a delayed work whose handler rearms the delayed work.
> * @dwork: the delayed work struct
> - *
> - * Note that the work callback function may still be running on return from
> - * cancel_delayed_work(). Run flush_workqueue() or cancel_work_sync() to wait
> - * on it.
> */
> void cancel_rearming_delayed_work(struct delayed_work *dwork)
> {
> - struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work);
> -
> - /* Was it ever queued ? */
> - if (cwq != NULL) {
> - struct workqueue_struct *wq = cwq->wq;
> -
> - while (!cancel_delayed_work(dwork))
> - flush_workqueue(wq);
> - }
> + struct work_struct *work = &dwork->work;
> + struct cpu_workqueue_struct *cwq = get_wq_data(work);
> + int retry;
> +
> + if (!cwq)
> + return;
> +
> + do {
> + retry = 1;
> + spin_lock_irq(&cwq->lock);
> + /* CPU_DEAD in progress may change cwq */
> + if (likely(cwq == get_wq_data(work))) {
> + list_del_init(&work->entry);
> + __set_bit(WORK_STRUCT_PENDING, work_data_bits(work));
> + retry = try_to_del_timer_sync(&dwork->timer) < 0;
> + }
> + spin_unlock_irq(&cwq->lock);
> + } while (unlikely(retry));
> +
> + /*
> + * Nobody can clear WORK_STRUCT_PENDING. This means that the
> + * work can't be re-queued and the timer can't be re-started.
> + */

I've some doubts, yet. Probably there are two week places:

1. If delayed_work_timer_fn of this work is fired and is waiting
on the above spin_lock then, after above spin_unlock, the work
will be queued. Probably this is also possible without timer i.e.
with queue_work.

2. If this function is fired after setting _PENDING flag in
queue_delayed_work_on, but before add_timer, this
try_to_del_timer_sync loop would miss this, too.

I found this analysing your first proposal, so I can miss
something new, but at the first glance this looks alike.

> + needs_a_good_name(cwq->wq, work);
> + work_clear_pending(work);
> }
> EXPORT_SYMBOL(cancel_rearming_delayed_work);

So, if you could clear my doubts plus some more time,
for new things, and I'll be happy with this tomorrow,
I hope!

Regards,
Jarek P.
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