On Sun, 2007-04-29 at 08:59 +0200, Ingo Molnar wrote:
> well, there are several reports of CFS being significantly better than
> SD on a number of workloads - and i know of only two reports where SD
> was reported to be better than CFS: in Kasper's test (where i'd like to
> know what the "3D stuff" he uses is and take a good look at that
> workload), and another 3D report which was done against -v6. (And even
> in these two reports the 'smoothness advantage' was not dramatic. If you
> know of any other reports then please let me know!)
I can tell you one thing, its not just me that has observed the
smoothness in 3d stuff, after i tried rsdl first i've had lots of people
try rsdl and subsequently sd because of the significant improvement in
smoothness, and they have all found the same results.
The stuff i have tested with in particular is unreal tournament 2004 and
world of warcraft through wine, both running opengl, and consuming all
the cpu time it can get.