Re: Change in default vm_dirty_ratio
From: Peter Zijlstra
Date: Sun Jun 24 2007 - 20:16:41 EST
On Sun, 2007-06-24 at 09:40 -0700, Linus Torvalds wrote:
>
> On Sat, 23 Jun 2007, Peter Zijlstra wrote:
>
> > On Thu, 2007-06-21 at 16:08 -0700, Linus Torvalds wrote:
> > >
> > > The vm_dirty_ratio thing is a global value, and I think we need that
> > > regardless (for the independent issue of memory deadlocks etc), but if we
> > > *additionally* had a per-device throttle that was based on some kind of
> > > adaptive thing, we could probably raise the global (hard) vm_dirty_ratio a
> > > lot.
> >
> > I just did quite a bit of that:
> >
> > http://lkml.org/lkml/2007/6/14/437
>
> Ok, that does look interesting.
>
> A few comments:
>
> - Cosmetic: please please *please* don't do this:
>
> - if (atomic_long_dec_return(&nfss->writeback) < NFS_CONGESTION_OFF_THRESH) {
> + if (atomic_long_dec_return(&nfss->writeback) <
> + NFS_CONGESTION_OFF_THRESH)
>
> we had a discussion about this not that long ago, and it drives me wild
> to see people split lines like that. It used to be readable. Now it's
> not.
>
> If it's the checkpatch.pl thing that caused you to split it like that,
> I think we should just change the value where we start complaining.
> Maybe set it at 95 characters per line or something.
It was.
> - I appreciate the extensive comments on floating proportions, and the
> code looks really quite clean (apart from the cosmetic thing about)
> from a quick look-through.
>
> HOWEVER. It does seem to be a bit of an overkill. Do we really need to
> be quite that clever,
Hehe, it is the simplest thing I could come up with. It is
deterministic, fast and has a nice physical model :-)
> and do we really need to do 64-bit calculations
> for this?
No we don't (well, on 64bit arches we do). I actually only use unsigned
long, and even cast whatever comes out of the percpu_counter thing to
unsigned long.
> The 64-bit ops in particular seem quite iffy: if we ever
> actually pass in an amount that doesn't fit in 32 bits, we'll turn
> those per-cpu counters into totally synchronous global counters, which
> seems to defeat the whole point of them. So I'm a bit taken aback by
> that whole "mod64" thing
That is only needed on 64bit arches, and even there, actually
encountering such large values will be rare at best.
Also, this re-normalisation event that uses the call is low frequency.
That is, that part will be used once every ~ total_dirty_limit/nr_bdis
written out.
> (I also hate the naming. I don't think "..._mod()" was a good name to
> begin with: "mod" means "modulus" to me, not "modify". Making it be
> called "mod64" just makes it even *worse*, since it's now _obviously_
> about modulus - but isn't)
Agreed.
> So I'd appreciate some more explanations, but I'd also appreciate some
> renaming of those functions. What used to be pretty bad naming just turned
> *really* bad, imnsho.
It all just stems from Andrew asking if I could please re-use something
instread of duplication a lot of things. I picked percpu_counter because
that was the closest to what was needed. An unsigned long based per-cpu
counter would suit better.
There is another problem I have with this percpu_counter, it is rather
space hungry. It does a node affine sizeof(s32) kalloc on each cpu.
Which will end up using the smallest slab, and that is quite a bit
bigger than needed. But should be about the size of a cacheline
(otherwise we might still end up with false sharing).
I've been thinking of extending this per cpu allocator thing a bit to be
a little smarter about these things. What would be needed is a strict
per-cpu slab allocator. The current ones are node affine, which can
still cause false sharing (unless - as should be the case - these
objects are both cacheline aligned and of cacheline size). When we have
that, we can start using smaller objects.
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