Re: [alsa-devel] [PATCH] ALSA AICA sound on SEGA Dreamcast - fix behaviour in poor resource conditions
From: Takashi Iwai
Date: Mon Jul 09 2007 - 04:37:34 EST
At Fri, 6 Jul 2007 21:42:27 +0100,
Adrian McMenamin wrote:
>
> On 06/07/07, Adrian McMenamin <adrianmcmenamin@xxxxxxxxx> wrote:
> > On 06/07/07, Takashi Iwai <tiwai@xxxxxxx> wrote:
> > > I guess you shoud call del_timer() there at least. Otherwise the
> > > timer handler (aica_period_elapsed()) might be called even if the
> > > stream is not really running.
> > >
> >
> > Fair enough. I'll fix that and repost later.
> >
> >
>
> Attached is a new patch, tidied with indent and with
> SNDRV_PCM_TRIGGER_STOP being used.
>
> Submitted by: Adrian McMenamin <adrian@xxxxxxxxxxxxxxxxx>
> Signed-off by: Adrian McMenamin <adrian@xxxxxxxxxxxxxxxxx>
Thanks, committed to ALSA tree now.
Takashi
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