Re: +numa-generic-management-of-nodemasks-for-various-purposes.patch added to-mm tree

From: Paul Jackson
Date: Sun Jul 29 2007 - 08:00:12 EST


Lee Schermerhorn (via Andrew) wrote:
> +static inline void node_set_state(int node, enum node_states state)
> +{
> + __node_set(node, &node_states[state]);
> +}
> +
> +static inline void node_clear_state(int node, enum node_states state)
> +{
> + __node_clear(node, &node_states[state]);
> +}


Lee - would you get the same result (same compiled binary code) with
something like:

+static inline void node_set_state(int node, enum node_states state)
+{
+ node_set(node, node_states[state]);
+}
+
+static inline void node_clear_state(int node, enum node_states state)
+{
+ node_clear(node, node_states[state]);
+}

If so, then I're prefer the latter, as it doesn't depend on the strange
#define wrapping an inline implementation of node_set and node_clear.

In other words, the latter looks 'simpler'.

--
I won't rest till it's the best ...
Programmer, Linux Scalability
Paul Jackson <pj@xxxxxxx> 1.925.600.0401
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