On Tue, 20 Nov 2007, H. Peter Anvin wrote:If the whole thing about "a dozen new [system calls]" then a dozen system
calls added to the existing tables are better than this mess.
No it's not.
The point about the indirect calls is that we can do it for other things than just a dozen random things that wants this one flag.
We'll eventually want AIO calls for filename lookup etc, for example. That's another dozen calls (stat, lstat, open, etc). Having an indirect call interface to do these kinds of things would be wonderful, instead of having to add new system calls every time some issue with a flag that changes behaviour for an already existing system call comes up.
THAT is why I'd much rather have indirect system calls.
The actual calling convention details are open for debate, of course. We could encode the information in the system call number itself, for example (eg have a bit there that says "extended information"). But we'll never get away from the fact that we have the odd architecture-specific system call interfaces with things like "pselect()" having pointers etc, if only because of legacy issues.
So we can *never* have a truly "generic" argument marshalling setup. We'll have to live with each architecture having system calls with special rules: some of those rules will be architecture-specific (eg number of easily available registers and/or historical reasons), and a few of the rules will be architecture-independent (eg things like sigreturn, clone and execve, that need to have direct access to the whole kernel return stack and simply *cannot* be called from any indirect code!)
So the choice is basically one of:
- come up with a totally new interface to system calls, and effectively duplicating the whole system call table.
I'd hate to do this. We already have duplicated system call tables due to compat stuff, it's painful.
- just emulate the *existing* interface exactly, but with indirection. IOW, the system call interface on x86 an unconditional "six words in six registers, the meaning of which is totally up to the system call implementation itself".
This is what Uli's sys_indirect() does.
- add whole new system calls with extended information, making the 6-word limits even worse, and likely forcing a whole new argument marshalling code with conditionals depending on per-system-call flags, which further complicates it and slows things down.
Quite frankly, I can't really see many other approaches. And of the above three ones, the sys_indirect() approach really does seem to be the simplest *and* the best-performing. It's basically faster to just unconditionally load six registers off an indirect block than it would be to have any conditionals based on which system call it is.