Re: div64: Rework 64-bit type safety checks in do_div().
From: Andrew Morton
Date: Sun Dec 16 2007 - 22:04:31 EST
On Mon, 17 Dec 2007 10:48:05 +0900 Paul Mundt <lethal@xxxxxxxxxxxx> wrote:
> The current do_div() implementation has a bogus pointer compare to
> generate build warnings on mismatch on 32-bit, unfortunately this not
> only triggers for size mismatch, but also _any_ type mismatch, even on
> reasonable 64-bit values:
>
> In file included from kernel/sched.c:869:
> kernel/sched_debug.c: In function 'nsec_high':
> kernel/sched_debug.c:38: warning: comparison of distinct pointer types lacks a cast
> kernel/sched_debug.c:41: warning: comparison of distinct pointer types lacks a cast
> kernel/sched_debug.c: In function 'nsec_low':
> kernel/sched_debug.c:51: warning: comparison of distinct pointer types lacks a cast
> ...
>
> The options are to either 'fix' all callers of do_div() to make sure
> they're using a uint64_t explicitly, or to update do_div() to make sure
> that the value is 64-bits, regardless of specific type. Currently
> everything that uses the generic do_div() causes a warning when using one
> of 'u64', 'long long', etc. instead of 'uint64_t'.
u64 and uint64_t should be identical?
> Half-assed empirical testing indicates that the number of false positives
> far outweighs any benefits of this type of checking:
>
> $ git grep uint64_t | wc -l
> 947
> $ git grep u64 | wc -l
> 13942
>
> In short, screw uint64_t and its fan club.
I don't get it. Are u64 and uint64_t different on any arch?
> diff --git a/include/asm-generic/div64.h b/include/asm-generic/div64.h
> index a4a4937..63e7768 100644
> --- a/include/asm-generic/div64.h
> +++ b/include/asm-generic/div64.h
> @@ -19,6 +19,7 @@
>
> #include <linux/types.h>
> #include <linux/compiler.h>
> +#include <linux/kernel.h>
>
> #if BITS_PER_LONG == 64
>
> @@ -39,13 +40,11 @@ static inline uint64_t div64_64(uint64_t dividend, uint64_t divisor)
>
> extern uint32_t __div64_32(uint64_t *dividend, uint32_t divisor);
>
> -/* The unnecessary pointer compare is there
> - * to check for type safety (n must be 64bit)
> - */
> +/* The BUILD_BUG_ON() is there to check for type safety (n must be 64bit) */
> # define do_div(n,base) ({ \
> uint32_t __base = (base); \
> uint32_t __rem; \
> - (void)(((typeof((n)) *)0) == ((uint64_t *)0)); \
> + BUILD_BUG_ON(sizeof(n) != sizeof(uint64_t)); \
> if (likely(((n) >> 32) == 0)) { \
> __rem = (uint32_t)(n) % __base; \
> (n) = (uint32_t)(n) / __base; \
The mismatch which I've seen triggering a lot is doing do_div() on an s64
when it expects a u64.
And I think that _is_ a bug, isn't it? do_div(-10, 10) should return -1,
but as the implementation will convert -10 to <monstrously large +ve
number>, the return value will be wildly wrong?
I'm thinking that the problem here is that x86's do_div(s64, ...) doesn't
warn. So people write wrong code and then the problems only crop up on
architectures which use asm-generic/div64.h, which does warn?
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