On Tue, 29 Jan 2008 13:31:52 -0800
Roland Dreier <rdreier@xxxxxxxxx> wrote:
> . . STGT read SCST read . STGT read SCST read .
> . . performance performance . performance performance .
> . . (0.5K, MB/s) (0.5K, MB/s) . (1 MB, MB/s) (1 MB, MB/s) .
> . iSER (8 Gb/s network) . 250 N/A . 360 N/A .
> . SRP (8 Gb/s network) . N/A 421 . N/A 683 .
> On the comparable figures, which only seem to be IPoIB they're showing a
> 13-18% variance, aren't they? Which isn't an incredible difference.
Maybe I'm all wet, but I think iSER vs. SRP should be roughly
comparable. The exact formatting of various messages etc. is
different but the data path using RDMA is pretty much identical. So
the big difference between STGT iSER and SCST SRP hints at some big
difference in the efficiency of the two implementations.
iSER has parameters to limit the maximum size of RDMA (it needs to
repeat RDMA with a poor configuration)?
Anyway, here's the results from Robin Humble:
iSER to 7G ramfs, x86_64, centos4.6, 2.6.22 kernels, git tgtd,
initiator end booted with mem=512M, target with 8G ram
direct i/o dd
write/read 800/751 MB/s
dd if=/dev/zero of=/dev/sdc bs=1M count=5000 oflag=direct
dd of=/dev/null if=/dev/sdc bs=1M count=5000 iflag=direct
http://www.mail-archive.com/linux-scsi@xxxxxxxxxxxxxxx/msg13502.html
I think that STGT is pretty fast with the fast backing storage.
I don't think that there is the notable perfornace difference between
kernel-space and user-space SRP (or ISER) implementations about moving
data between hosts. IB is expected to enable user-space applications
to move data between hosts quickly (if not, what can IB provide us?).
I think that the question is how fast user-space applications can do
I/Os ccompared with I/Os in kernel space. STGT is eager for the advent
of good asynchronous I/O and event notification interfances.
One more possible optimization for STGT is zero-copy data
transfer. STGT uses pre-registered buffers and move data between page
cache and thsse buffers, and then does RDMA transfer. If we implement
own caching mechanism to use pre-registered buffers directly with (AIO
and O_DIRECT), then STGT can move data without data copies.
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