On Sun, Feb 10, 2008 at 12:38:11AM +0100, Sven Wegener wrote:struct ip_vs_sync_thread_data {
- struct completion *startup;
+ struct completion *startup; /* set to NULL once completed */
This is not needed anmore. kthread_run guarantees that the newly
creates thread is run before returning to the caller.
+/* wait queue for master sync daemon */
+static DECLARE_WAIT_QUEUE_HEAD(sync_master_wait);
I don't think you need this one either. You can use wake_up_process
on the task_struct pointer instead.
spin_lock(&ip_vs_sync_lock);
list_add_tail(&sb->list, &ip_vs_sync_queue);
+ if (++ip_vs_sync_count == 10)
+ wake_up_interruptible(&sync_master_wait);
spin_unlock(&ip_vs_sync_lock);
}
-static int sync_thread(void *startup)
+static int sync_thread(void *data)
Btw, it might make sense to remove sync_thread and just call the
master and backup threads directly.
+void __init ip_vs_sync_init(void)
+{
+ /* set up multicast address */
+ mcast_addr.sin_family = AF_INET;
+ mcast_addr.sin_port = htons(IP_VS_SYNC_PORT);
+ mcast_addr.sin_addr.s_addr = htonl(IP_VS_SYNC_GROUP);
}
Why can't this be initialized at compile time by:
static struct sockaddr_in mcast_addr = {
.sin_family = AF_INET,
.sin_port = htons(IP_VS_SYNC_PORT),
.sin_addr.s_addr = htonl(IP_VS_SYNC_GROUP),
}
(the hton* might need __constant_hton* also I'm not sure without trying)