Re: [PATCH 3/3] Consolidate send_sigqueue and send_group_sigqueue
From: Thomas Gleixner
Date: Thu Feb 28 2008 - 17:33:40 EST
On Thu, 28 Feb 2008, Roland McGrath wrote:
> That code dates from the original introduction of those two functions.
> I can't see any reason why those ever had swapped order of the two checks.
> I think it must have just been sloppy coding in the original work.
>
> I'm not clear on how the already-queued case could ever happen. Do we
> really need that check at all? It shouldn't be possible for the timer to
> be firing when it's already queued, because it won't have been reloaded.
> It only reloads via do_schedule_next_timer after it's dequeued, or because
> a 1 return value said it never was queued. Perhaps a timer_settime can
> restart it while queued? But I don't think it should.
>
> I think the rules for send_sigqueue and send_group_sigqueue should match.
> Any call that did not result in the signal being queued must return 1.
> If it is in fact possible at all that the signal is already queued, then
> that case must return 0 if the signal will ever be dequeued.
>
> Looking at this makes me think we are incorrect in another anal case.
> Say the timer signal is blocked and the timer has fired, so it is on the
> queue and expects to be reloaded by do_schedule_next_timer at dequeue.
> Now, sigaction is used to set that signal to SIG_IGN, so the pending
> signal is removed from the queue but not dequeued. Time passes, so the
> timer has in theory fired and reloaded several times counted as overruns.
> Next, sigaction is used to establish a handler for that signal, and then
> we unblock it too. Time continues to pass, but the timer has not been
> reloaded after the first firing, and so it never fires with the handled
> signal though it now should have done so. This case is at least a bit
> pathological. But I'm not sure there is anything in POSIX to exempt us
> from making it work correctly. Off hand the change that seems like it
> would work is to do the dequeue-time SI_TIMER check at discard time too.
Right. I was working on a fix for that for a different reason. What we
really want is a check for such a timer on a transition from SIGIGN to
another state. This would allow us to drop the ugly auto rearm code
for ignored timers completely. I had some working proof of concept
code, but got distracted. Need to find it again and dust if off.
Thanks,
tglx
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