Re: [PATCH] x86_64: fix delayed signals
From: Linus Torvalds
Date: Sat Jul 12 2008 - 13:31:39 EST
On Sat, 12 Jul 2008, Török Edwin wrote:
>
> On my 32-bit box (slow disks, SMP, XFS filesystem) 2.6.26-rc9 behaves
> the same as 2.6.26-rc8, I can reliably reproduce a 2-3 second latency
> [1] between pressing ^C the first time, and the shell returning (on the
> text console too).
> Using ftrace available from tip/master, I see up to 3 seconds of delay
> between kill_pgrp and detach_pid (and during that time I can press ^C
> again, leading to 2-3 kill_pgrp calls)
The thing is, it's important to see what happens in between.
In particular, 2-3 second latencies can be entirely _normal_ (although
obviously very annoying) with most log-based filesystems when they decide
they have to flush the log. A lot of filesystems are not designed for
latency - every single filesystem test I have ever seen has always been
either a throughput test, or a "average random-seek latency" kind of test.
The exact behavior will depend on the filesystem, for example. It will
also easily depend on things like whether you update 'atime' or not. Many
ostensibly read-only loads end up writing some data, especially inode
atimes, and that's when they can get caught up in having to wait for a log
to flush (to make up for that atime thing).
You can try to limit the amount of dirty data in flight by tweaking
/proc/sys/vm/dirty*ratio, but from a latency standpoint the thing that
actually matters more is often not the amount of dirty data, but the size
of the requests queues - because you often care about read latency, but if
you have big requests and especially if you have a load that does lots of
big _contiguous_ writes (like your 'dd's would do), then what can easily
happen is that the read ends up being behind a really big write in the
request queues.
And 2-3 second latencies by no means means that each individual IO is 2-3
seconds long. No - it just means that you ended up having to do multiple
reads synchronously, and since the reads depended on each other (think a
pathname lookup - reading each directory entry -> inode -> data), you can
easily have a single system call causing 5-10 reads (bad cases are _much_
more, but 5-10 are perfectly normal for even well-behaved things), and now
if each of those reads end up being behind a fairly big write...
> On my 64-bit box (2 disks in raid-0, UP, reiserfs filesystem) 2.6.25 and
> 2.6.26-rc9 behave the same, and most of the time (10-20 times in a row)
> find responds to ^C instantly.
>
> However in _some_ cases find doesn't respond to ^C for a very long time
> (~30 seconds), and when this happens I can't do anything else but switch
> consoles, starting another process (latencytop -d) hangs, and so does
> any other external command.
Ok, that is definitel not related to signals at all. You're simply stuck
waiting for IO - or perhaps some fundamental filesystem semaphore which is
held while some IO needs to be flushed. That's why _unrelated_ processes
hang: they're all waiting for a global resource.
And it may be worse on your other box for any number of reasons: raid
means, for example, that you have two different levels of queueing, and
thus effectively your queues are longer. And while raid-0 is better for
throughput, it's not necessarily at all better for latency. The filesystem
also makes a difference, as does the amount of dirty data under write-back
(do you also have more memory in your x86-64 box, for example? That makes
the kernel do bigger writeback buffers by default)
> I haven't yet tried ftrace on this box, and neither did I try Roland's
> patch yet. I will try that now, and hopefuly come back with some numbers
> shortly.
Trust me, roland's patch will make no difference what-so-ever. It's purely
a per-thread thing, and your behaviour is clearly not per-thread.
Signals are _always_ delayed until non-blocking system calls are done, and
that means until the end of IO.
This is also why your trace on just 'kill_pgrp' and 'detach_pid' is not
interesting. It's _normal_ to have a delay between them. It can happen
because the process blocks (or catches) signals, but it will also happen
if some system call waits for disk.
(The waiting for disk may be indirect - it might be due to needing more
memory and needing to write out dirty studd. So it's not necessarily doing
IO per se, although it's quite likely that that is part of it).
You could try 'noatime' and see if that helps behaviour a bit.
Linus
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