Re: [PATCH 11/13] hrtimer: turn hrtimers into range timers
From: Arjan van de Ven
Date: Tue Sep 02 2008 - 09:05:31 EST
On Tue, 02 Sep 2008 10:22:12 +0200
Peter Zijlstra <peterz@xxxxxxxxxxxxx> wrote:
> On Mon, 2008-09-01 at 16:08 -0700, Arjan van de Ven wrote:
>
> > @@ -847,7 +847,8 @@ static void enqueue_hrtimer(struct hrtimer
> > *timer,
> > * We dont care about collisions. Nodes with
> > * the same expiry time stay together.
> > */
> > - if (timer->expires.tv64 < entry->expires.tv64) {
> > + if (hrtimer_get_expires_tv64(timer) <
> > + hrtimer_get_expires_tv64(entry)) {
> > link = &(*link)->rb_left;
> > } else {
> > link = &(*link)->rb_right;
>
> On Mon, 2008-09-01 at 16:13 -0700, Arjan van de Ven wrote:
>
> > +static inline void hrtimer_set_expires_range(struct hrtimer
> > *timer, ktime_t time, ktime_t delta) +{
> > + timer->_softexpires = time;
> > + timer->_expires = ktime_add_safe(time, delta);
> > +}
>
> > @@ -241,10 +259,19 @@ static inline ktime_t
> > hrtimer_get_expires(const struct hrtimer *timer) return
> > timer->_expires; }
> >
> > +static inline ktime_t hrtimer_get_softexpires(const struct hrtimer
> > *timer) +{
> > + return timer->_expires;
> > +}
>
> Somehow the function is called softexpires, but returns the hard
> expire time...
argh that's what you get if you split a patch into a series by hand ;-(
> > ktime_sub(hrtimer_get_expires(timer),
>
> I might be missing something, but this code only looks at the leftmost
> timer, and we're indexed on the hard expire time, which might be
> rather far to the right of here.
>
> This means that esp for those timers for which we can save most we're
> least likely to do so because we'll plain not see them.
you're missing a little detail ;)
yes we start from left to right, and we stop once we find a timer that
we can't fire anymore. The thing that you missed is that any timer
after that (even if we could fire it now) will just be fired when the
timer we stopped on fires.. so it'll still group them around those
timers that are otherwise ungroupable.
(it's not perfect by any means but it works ;-)
>
>
>
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