Re: [RFC] SLUB - define OO_ macro instead of hardcoded numbers
From: Christoph Lameter
Date: Wed Oct 22 2008 - 12:28:42 EST
On Wed, 22 Oct 2008, Cyrill Gorcunov wrote:
Please check -- wouldn't it be better to use such a macro?
Looks good. But could you rename OO_MAX to something different? There is
already s->max which may cause confusion because s->max is the maximum
number of objects in a slab. OO_MAX is the maximum mask?
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