Re: mmotm 2009-02-02-17-12 uploaded (x86/nopmd etc.)
From: Ingo Molnar
Date: Wed Feb 04 2009 - 14:56:52 EST
* Jeremy Fitzhardinge <jeremy@xxxxxxxx> wrote:
> Ingo Molnar wrote:
>> the include file spaghetti is ... interesting there, and it's historic.
>>
>> I could blame it on highmem, PAE or paravirt - but i'll only blame it
>> on paravirt for now because those developers are still around! ;-)
>>
>
> Hey, don't forget unification, if we're pointing fingers ;)
Unification only moved stupidly separate crap closer to each other, making
them all stink much more intensely. I consider that a feature! :)
>> Jeremy, any ideas how to reduce the historic dependency mess in that
>> area? I think we should go on three routes at once:
>>
>> - agressive splitup and separation of type definitions from method
>> declaration (+ inline definitions). The spinlock_types.h /
>> spinlock.h splitup was really nice in solving such dependency
>> problems.
>>
>
> That already exists to some extent, though I don't think it's being used
> to maximum advantage (pgtable-[23]level.h vs pgtable-[23]level-defs.h).
> For consistency we'd have pgtable-4level(-defs).h headers too, and
> top-level pgtable.h/pgtable-defs.h headers. But its not clear to me that
> would even be enough...
>> - uninlining of methods: instead of macro-ing them - wherever
>> possible. It's really hard to mess up type + externs headers - while
>> headers with inlines and macros mixed in get painful quickly.
>>
>
> Yes. I went through a period of fairly aggressive inline->macro
> conversion, and in many cases the remaining macros are there to #include
> hell.
>
>> - removal of spurious pile of dozens of #include lines in header files.
>
> Yeah, it would be useful to make sure that each header only #includes
> the bare minimum headers to satisfy its own definitions - but of course
> that's going to provoke a long series of #include whack-a-mole patches.
If you worry about the fallout, that's not a problem really. I'd expect most
of the fixlets to go into .c files that used insufficient list of includes
and relied on some previously existing spaghetti side-effect.
I even volunteer to whack them all myself, if you provide a large series of
base patches that:
1) happen to build and boot on any one of your favorite configs
2) produce a squeaky clean .h file layout and dependency structure.
Doing a ping-pong with you of breakage+fixlet cycles wont scale too well,
even with the very fast -tip turnaround. We could easily end up having to do
dozens of followup fixes.
But it should be _really_ radical and the end result should be _really_
clean, to make the effort _really_ worth it :-)
Ingo
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