Re: [PATCH] x86: remove unneeded endless loop in BUG()

From: Ingo Molnar
Date: Thu Feb 19 2009 - 14:00:15 EST



* Petr Tesarik <ptesarik@xxxxxxx> wrote:

> Since __builtin_trap() will always generate an illegal
> instruction, we can replace the explicit asm("ud2") with it.
>
> This way gcc will understand that the function never returns,
> plus it won't emit any extra instructions.
>
> Signed-off-by: Petr Tesarik <ptesarik@xxxxxxx>

> +#define DO_BUG() \
> +do { \
> + __builtin_trap(); \
> + printk("BUG: failure at %s:%d/%s()!\n", __FILE__, __LINE__, __func__); \
> + panic("BUG!"); \
> +} while(0)
> +
> #ifdef CONFIG_DEBUG_BUGVERBOSE
>
> #ifdef CONFIG_X86_32
> @@ -14,7 +21,7 @@
>
> #define BUG() \
> do { \
> - asm volatile("1:\tud2\n" \
> + asm volatile("1:\n" \
> ".pushsection __bug_table,\"a\"\n" \
> __BUG_C0 \
> "\t.word %c1, 0\n" \
> @@ -22,15 +29,11 @@ do { \
> ".popsection" \
> : : "i" (__FILE__), "i" (__LINE__), \
> "i" (sizeof(struct bug_entry))); \
> - for (;;) ; \
> + DO_BUG(); \

the problem is that the DO_BUG() will generate the u2d
instruction into a random place where GCC puts it. It certainly
wont be in the place where the __bug_table logic above expects
it.

The result will be cryptic crashes instead of a clean BUG
message assert.

Ingo
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