round-robining per-cpu counters
From: Paul Mackerras
Date: Mon May 04 2009 - 23:59:38 EST
It used to be, and as far as I can see still is, the case that per-cpu
counters take priority over per-task counters by virtue of being
scheduled in first. That is, if you have N hardware counters and >= N
per-cpu counters, then no per-task counters will ever get scheduled
onto the PMU.
That being the case, I don't see what the point of having the
perf_reserved_percpu variable is. It doesn't do anything except set
cpuctx->max_pertask, which isn't actually used anywhere. In any case
with the current counter scheduling system there's no need to
"reserve" hardware counters for use by per-cpu counters since any new
per-cpu counters will just bump existing per-task counters off - if
not immediately then the next time that perf_counter_task_tick gets
called.
What was the intended meaning of perf_reserved_percpu? I presume it
was that there would always be that many hardware counters available
for per-cpu counters regardless of how many per-task counters there
are. But that doesn't answer the complementary question - how many
hardware counters can we rely on being available for per-task
counters? At the moment the answer is 0, but I don't think that is a
good answer.
Does anyone have any good ideas about what the scheduling policy
should be?
Paul.
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