[PATCH v2 2/2] writeback: optimize periodic sync_supers
From: Artem Bityutskiy
Date: Tue Jul 07 2009 - 12:28:57 EST
From: Artem Bityutskiy <Artem.Bityutskiy@xxxxxxxxx>
The sync_supers thread wakes up every 5 seconds (by default) and
writes back all super blocks. It keeps waking up even if there
are no dirty super-blocks.
This patch improves it and makes sleep if there is nothing to do.
This optimization is quite important for small battery-powered
devices.
Signed-off-by: Artem Bityutskiy <Artem.Bityutskiy@xxxxxxxxx>
---
include/linux/fs.h | 5 +----
mm/backing-dev.c | 34 +++++++++++++++++++++++++++++++++-
2 files changed, 34 insertions(+), 5 deletions(-)
diff --git a/include/linux/fs.h b/include/linux/fs.h
index d98d8d1..b968f43 100644
--- a/include/linux/fs.h
+++ b/include/linux/fs.h
@@ -1793,10 +1793,7 @@ int __put_super_and_need_restart(struct super_block *sb);
* Note, VFS does not provide any protection for the super block clean/dirty
* state. File-systems should take care of this.
*/
-static inline void mark_sb_dirty(struct super_block *sb)
-{
- sb->s_dirt = 1;
-}
+void mark_sb_dirty(struct super_block *sb);
static inline void mark_sb_clean(struct super_block *sb)
{
sb->s_dirt = 0;
diff --git a/mm/backing-dev.c b/mm/backing-dev.c
index 75e6c47..4501626 100644
--- a/mm/backing-dev.c
+++ b/mm/backing-dev.c
@@ -32,6 +32,8 @@ LIST_HEAD(bdi_pending_list);
static struct task_struct *sync_supers_tsk;
static struct timer_list sync_supers_timer;
+static int supers_timer_armed;
+static DEFINE_SPINLOCK(supers_timer_lock);
static int bdi_sync_supers(void *);
static void sync_supers_timer_fn(unsigned long);
@@ -440,6 +442,11 @@ static void bdi_flush_io(struct backing_dev_info *bdi)
* or we risk deadlocking on ->s_umount. The longer term solution would be
* to implement sync_supers_bdi() or similar and simply do it from the
* bdi writeback tasks individually.
+ *
+ * Historically this thread woke up periodically, regardless of whether
+ * there was any dirty super block. However, nowadays it is optimized to
+ * wake up only when there is something to sync - this is better from the
+ * power management point of view.
*/
static int bdi_sync_supers(void *unused)
{
@@ -449,10 +456,22 @@ static int bdi_sync_supers(void *unused)
set_current_state(TASK_INTERRUPTIBLE);
schedule();
+ spin_lock(&supers_timer_lock);
+ supers_timer_armed = -1;
+ spin_unlock(&supers_timer_lock);
+
/*
* Do this periodically, like kupdated() did before.
*/
sync_supers();
+
+ spin_lock(&supers_timer_lock);
+ if (supers_timer_armed == 1)
+ /* A super block was marked as dirty meanwhile */
+ arm_supers_timer();
+ else
+ supers_timer_armed = 0;
+ spin_unlock(&supers_timer_lock);
}
return 0;
@@ -469,9 +488,22 @@ static void arm_supers_timer(void)
static void sync_supers_timer_fn(unsigned long unused)
{
wake_up_process(sync_supers_tsk);
- arm_supers_timer();
}
+void mark_sb_dirty(struct super_block *sb)
+{
+ sb->s_dirt = 1;
+ spin_lock(&supers_timer_lock);
+ if (!supers_timer_armed) {
+ arm_supers_timer();
+ supers_timer_armed = 1;
+ } else if (supers_timer_armed == -1) {
+ supers_timer_armed = 1;
+ }
+ spin_unlock(&supers_timer_lock);
+}
+EXPORT_SYMBOL(mark_sb_dirty);
+
static int bdi_forker_task(void *ptr)
{
struct bdi_writeback *me = ptr;
--
1.6.0.6
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