Re: [PATCH 1/8] PM: Add suspend block api.

From: Arve Hjønnevåg
Date: Wed Apr 28 2010 - 19:35:49 EST


2010/4/28 Rafael J. Wysocki <rjw@xxxxxxx>:
> On Wednesday 28 April 2010, Alan Stern wrote:
>> On Tue, 27 Apr 2010, [UTF-8] Arve Hjønnevåg wrote:
>>
>> > +For example, in cell phones or other embedded systems, where powering the screen
>> > +is a significant drain on the battery, suspend blockers can be used to allow
>> > +user-space to decide whether a keystroke received while the system is suspended
>> > +should cause the screen to be turned back on or allow the system to go back into
>> > +suspend. Use set_irq_wake or a platform specific api to make sure the keypad
>> > +interrupt wakes up the cpu. Once the keypad driver has resumed, the sequence of
>> > +events can look like this:
>> > +
>> > +- The Keypad driver gets an interrupt. It then calls suspend_block on the
>> > +  keypad-scan suspend_blocker and starts scanning the keypad matrix.
>> > +- The keypad-scan code detects a key change and reports it to the input-event
>> > +  driver.
>> > +- The input-event driver sees the key change, enqueues an event, and calls
>> > +  suspend_block on the input-event-queue suspend_blocker.
>> > +- The keypad-scan code detects that no keys are held and calls suspend_unblock
>> > +  on the keypad-scan suspend_blocker.
>> > +- The user-space input-event thread returns from select/poll, calls
>> > +  suspend_block on the process-input-events suspend_blocker and then calls read
>> > +  on the input-event device.
>> > +- The input-event driver dequeues the key-event and, since the queue is now
>> > +  empty, it calls suspend_unblock on the input-event-queue suspend_blocker.
>> > +- The user-space input-event thread returns from read. If it determines that
>> > +  the key should leave the screen off, it calls suspend_unblock on the
>> > +  process_input_events suspend_blocker and then calls select or poll. The
>> > +  system will automatically suspend again, since now no suspend blockers are
>> > +  active.
>> > +
>> > +                 Key pressed   Key released
>> > +                     |             |
>> > +keypad-scan          ++++++++++++++++++
>> > +input-event-queue        +++          +++
>> > +process-input-events       +++          +++
>>
>> This is better than before, but it still isn't ideal.  Here's what I
>> mean:
>>
>> >  suspend blockers can be used to allow
>> > +user-space to decide whether a keystroke received while the system is suspended
>> > +should cause the screen to be turned back on or allow the system to go back into
>> > +suspend.
>>
>> That's not right.  Handling the screen doesn't need suspend blockers:
>> The program decides what to do and then either turns on the screen or
>> else writes "mem" to /sys/power/state.

That does not work though. Unless every key turns the screen on you
will have a race every time the user presses a key you want to ignore.

>>  What suspend blockers add is
>> the ability to resolve races and satisfy multiple constraints when
>> going into suspend -- which has nothing to do with operating the
>> screen.

I'm not sure I agree with this. You cannot reliably turn the screen on
from user space when the user presses a wakeup-key without suspend
blockers.

>>
>> I _think_ what you're trying to get at can be expressed this way:
>>
>>       Here's an example showing how a cell phone or other embedded
>>       system can handle keystrokes (or other input events) in the
>>       presence of suspend blockers.  Use set_irq_wake...

OK, but the last version was what you (Alan) suggested last year.

>>
>>       ...
>>
>>       - The user-space input-event thread returns from read.  It
>>       carries out whatever activities are appropriate (for example,
>>       powering up the display screen, running other programs, and so
>>       on).  When it is finished, it calls suspend_unblock on the
>>       process_input_events suspend_blocker and then calls select or
>>       poll.  The system will automatically suspend again when it is
>>       idle and no suspend blockers remain active.
>
> Yeah, that sounds better.  Arve, what do you think?
>

Idle is irrelevant and needs to be removed. This new last step is also
no longer a concrete example, but if you really think is it better I
can change it.

>> > +/**
>> > + * suspend_block() - Block suspend
>> > + * @blocker:       The suspend blocker to use
>> > + *
>> > + * It is safe to call this function from interrupt context.
>> > + */
>> > +void suspend_block(struct suspend_blocker *blocker)
>> > +{
>> > +   unsigned long irqflags;
>> > +
>> > +   if (WARN_ON(!(blocker->flags & SB_INITIALIZED)))
>> > +           return;
>> > +
>> > +   spin_lock_irqsave(&list_lock, irqflags);
>> > +   blocker->flags |= SB_ACTIVE;
>> > +   list_del(&blocker->link);
>> > +
>> > +   if (debug_mask & DEBUG_SUSPEND_BLOCKER)
>> > +           pr_info("suspend_block: %s\n", blocker->name);
>> > +
>> > +   list_add(&blocker->link, &active_blockers);
>>
>> Here and in suspend_unblock(), you can use list_move() in place of
>> list_del() followed by list_add().
>

OK.

> Indeed.  And the debug statement might be moved out of the critical section IMHO.
>

If I move the debug statements out of the critical section you could
end entering suspend while the debug log claims a suspend blocker was
active, but I can move the debug statement to the start of the
critical section.

--
Arve Hjønnevåg
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