Re: [PATCH 2/4] x86: ioremap: fix physical address check
From: Rolf Eike Beer
Date: Mon Jun 14 2010 - 16:23:35 EST
Kenji Kaneshige wrote:
> (2010/06/14 18:13), Kenji Kaneshige wrote:
> > Thank you Hiroyuki.
> >
> > So many bugs in ioremap()...
> >
> > Will try with those bugs fixed.
> >
> > Thanks,
> > Kenji Kaneshige
>
> The problem seems to be fixed by the following patch. This is still
> under testing. I will post the patch as v2 after testing.
>
> Thanks,
> Kenji Kaneshige
>
>
> Current x86 ioremap() doesn't handle physical address higher than
> 32-bit properly in X86_32 PAE mode. When physical address higher than
> 32-bit is passed to ioremap(), higher 32-bits in physical address is
> cleared wrongly. Due to this bug, ioremap() can map wrong address to
> linear address space.
>
> In my case, 64-bit MMIO region was assigned to a PCI device (ioat
> device) on my system. Because of the ioremap()'s bug, wrong physical
> address (instead of MMIO region) was mapped to linear address space.
> Because of this, loading ioatdma driver caused unexpected behavior
> (kernel panic, kernel hangup, ...).
>
> Signed-off-by: Kenji Kaneshige <kaneshige.kenji@xxxxxxxxxxxxxx>
>
> ---
> arch/x86/mm/ioremap.c | 11 +++++------
> include/linux/io.h | 4 ++--
> include/linux/vmalloc.h | 2 +-
> lib/ioremap.c | 10 +++++-----
> 4 files changed, 13 insertions(+), 14 deletions(-)
>
> Index: linux-2.6.34/arch/x86/mm/ioremap.c
> ===================================================================
> --- linux-2.6.34.orig/arch/x86/mm/ioremap.c
> +++ linux-2.6.34/arch/x86/mm/ioremap.c
> @@ -62,7 +62,8 @@ int ioremap_change_attr(unsigned long va
> static void __iomem *__ioremap_caller(resource_size_t phys_addr,
> unsigned long size, unsigned long prot_val, void *caller)
> {
> - unsigned long pfn, offset, vaddr;
> + u64 pfn, last_pfn;
> + unsigned long offset, vaddr;
> resource_size_t last_addr;
> const resource_size_t unaligned_phys_addr = phys_addr;
> const unsigned long unaligned_size = size;
Why do you use u64 and not resource_size_t for those? That way this would not
be needlessly big for "real" 32 bit platforms.
Eike
Attachment:
signature.asc
Description: This is a digitally signed message part.