Re: [PATCH] x86: remove __phys_reloc_hide

From: H. Peter Anvin
Date: Mon Aug 09 2010 - 14:57:14 EST


On 08/09/2010 01:07 AM, Ingo Molnar wrote:
>
> * Namhyung Kim <namhyung@xxxxxxxxx> wrote:
>
>> remove unnecessary use of RELOC_HIDE(). It only does simple addition of ptr
>> and offset, and in this case, offset 0, does nothing. It does NOT do anything
>> with linker relocation things. I could find no reason to use it.
>>
>> The only user of __phys_reloc_hide() was __pa_symbol() so it can be removed
>> safely here.
>>
>> Signed-off-by: Namhyung Kim <namhyung@xxxxxxxxx>
>> ---
>> arch/x86/include/asm/page.h | 5 ++---
>> arch/x86/include/asm/page_32.h | 1 -
>> arch/x86/include/asm/page_64_types.h | 1 -
>> 3 files changed, 2 insertions(+), 5 deletions(-)
>
> We do this as a general Voodoo barrier against GCC miscompilations.
>
> You are right that it's largely moot by today (and especially so on x86 - i
> only remember a single instance of miscompilation that Rusty mentioned few
> years ago, and that was on powerpc), but the wrapper is simple enough, so
> unless there's some real tangible improvement in the binary output we might as
> well keep it.
>
> Peter, what do you think?
>

I agree... I suspect it might make some difference for gcc 3 stragglers.

-hpa

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