Re: 2.6.36-rc2 : slabtop report 10170292 size-32 objects...

From: Paul Rolland
Date: Wed Sep 01 2010 - 05:57:22 EST


Hi Pekka,

On Wed, 1 Sep 2010 12:41:59 +0300
Pekka Enberg <penberg@xxxxxxxxxx> wrote:

> On Wed, Sep 1, 2010 at 12:35 PM, Paul Rolland <rol@xxxxxxxxxx> wrote:
> > I was surprised to see my machine using so much swap when I couldn't
> > find where all the memory was gone, and I checked quickly what slabtop
> > had to say, and found that one :
> >
> > ÂOBJS ACTIVE ÂUSE OBJ SIZE ÂSLABS OBJ/SLAB CACHE SIZE NAME
> > 10172288 10171996 Â99% Â Â0.03K Â90824 Â Â Â112 Â Â363296K size-32
> >
>
> Might be related to this:
>
> http://kerneltrap.org/mailarchive/linux-kernel/2010/8/25/4611329

Yes, considering that lspci also confirms my machine has some common points
with Matt's one :

[root@tux Archives]# lspci
...
00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07)
00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07)

and

[root@tux Archives]# dmesg | grep drm
[drm] Initialized drm 1.1.0 20060810
[drm] set up 31M of stolen space
fbcon: inteldrmfb (fb0) is primary device
fb0: inteldrmfb frame buffer device
drm: registered panic notifier
[drm] Initialized i915 1.6.0 20080730 for 0000:00:02.0 on minor 0
[drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU idle, missed IRQ.
[drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU idle, missed IRQ.
[drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU idle, missed IRQ.
[drm:drm_edid_block_valid] *ERROR* EDID checksum is invalid, remainder is 51
[drm:drm_edid_block_valid] *ERROR* Raw EDID:
[drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU idle, missed IRQ.
[drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU idle, missed IRQ.
[drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU idle, missed IRQ.
[drm:i915_hangcheck_elapsed] *ERROR* Hangcheck timer elapsed... GPU idle, missed IRQ.

Paul
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