Re: [PATCH 3/3] fbcon: fix situation where fbcon gets deinitialised and can't reinit.

From: Paul Mundt
Date: Thu Dec 23 2010 - 22:31:56 EST


On Tue, Dec 21, 2010 at 11:41:17AM +1000, Dave Airlie wrote:
> From: Dave Airlie <airlied@xxxxxxxxxx>
>
> Situation as follow:
> 2 GPUs + vesafb + kms.
>
> GPU 1 is primary, vesafb binds to it as fb0
> radeon loads
> GPU 0 loads as fb1
> GPU 1 loads, vesafb gets kicked off which causes fb0 to unbind
> console, which causes the dummy console to rebind.
>
> this means fbcon_deinit gets called, which calls fbcon_exit
> since the console isn't bound anymore and we set fbcon_has_exited.
>
> GPU 1 creates a new fb0 which is primary and we want to be console.
> fbcon_fb_registered gets called sets the primary up and calls set_con2fb_map,
> however as fbcon_has_exited is set nothing further ever happens.
>
> This patch bypasses the fbcon_has_exited and checks if the console is unbound,
> if its unbound it calls the fbcon_takeover which calls the vt layer to
> call the fbcon_startup method and everthing works.
>
> Signed-off-by: Dave Airlie <airlied@xxxxxxxxxx>

This one looks fine, too. This does presumably depend on the change in
behaviour introduced by your 2/3 patch though. I'll hold off on applying
this until that one gets acked, then we can do this either for the next
-rc or for .38.
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