[PATCH 4/8] drivers/char/random: Add get_random_mod() functions
From: George Spelvin
Date: Tue Mar 15 2011 - 22:28:44 EST
This is a function for generating random numbers modulo small
integers, with uniform distribution and parsimonious use of seed
material.
---
drivers/char/random.c | 63 ++++++++++++++++++++++++++++++++++++++++++++++++
include/linux/random.h | 14 ++++++++++
2 files changed, 77 insertions(+), 0 deletions(-)
diff --git a/drivers/char/random.c b/drivers/char/random.c
index 113508e..fc36a98 100644
--- a/drivers/char/random.c
+++ b/drivers/char/random.c
@@ -1626,6 +1626,8 @@ EXPORT_SYMBOL(secure_dccp_sequence_number);
*/
struct cpu_random {
u32 hash[4];
+ u32 lim, x;
+ int avail; /* Trailing bytes of hash[] available for seed */
};
DEFINE_PER_CPU(struct cpu_random, get_random_int_data);
static u32 __get_random_int(u32 *hash)
@@ -1646,10 +1648,71 @@ unsigned int get_random_int(void)
struct cpu_random *r = &get_cpu_var(get_random_int_data);
u32 ret = __get_random_int(r->hash);
+ r->avail = 8;
put_cpu_var(r);
return ret;
}
+struct cpu_random *
+get_random_mod_start(void)
+{
+ struct cpu_random *r = &get_cpu_var(get_random_int_data);
+
+ if (r->x >= r->lim) {
+ r->x = 0;
+ r->lim = 1;
+ r->avail = 0;
+ }
+ return r;
+}
+
+/*
+ * Return a random 0 <= x < m. This is exacctly uniformly distributed,
+ * which "random() % m" is not, and it is economical with seed entropy.
+ * For example, this can shuffle 27 elements (27! > 2^93) with only
+ * one call to half_md4_transform.
+ *
+ * This is limited to 24-bit moduli m; larger values risk overflow.
+ */
+unsigned
+get_random_mod(struct cpu_random *r, unsigned m)
+{
+ unsigned x = r->x, lim = r->lim;
+
+ BUG_ON(m >= 0x1000000);
+ do {
+ BUG_ON(x >= lim);
+
+ /* Ensure lim >= m */
+ while (lim < m) {
+ /* Invoke underlying random bit source, if needed. */
+ if (!r->avail) {
+ /* Generate 12 more bytes of seed */
+ (void)__get_random_int(r->hash);
+ r->avail = 12;
+ }
+ /* Add one byte of seed material. */
+ x = (x << 8) |
+ ((u8 *)r->hash)[sizeof r->hash - r->avail--];
+ lim <<= 8;
+ }
+ /* Now check for uniformity, and loop if necessary. */
+ r->lim = lim / m;
+ lim %= m;
+ } while (unlikely(x < lim));
+
+ x -= lim;
+ /* We now have 0 <= x < m * r->lim, so x % m is uniform */
+ r->x = x / m; /* Remainder available for future use */
+ return x % m;
+}
+
+void
+get_random_mod_stop(struct cpu_random *r)
+{
+ put_cpu_var(r);
+}
+
/*
* randomize_range() returns a start address such that
*
diff --git a/include/linux/random.h b/include/linux/random.h
index fb7ab9d..2e1c227 100644
--- a/include/linux/random.h
+++ b/include/linux/random.h
@@ -75,6 +75,20 @@ extern const struct file_operations random_fops, urandom_fops;
unsigned int get_random_int(void);
unsigned long randomize_range(unsigned long start, unsigned long end, unsigned long len);
+
+/*
+ * These functions generate a sequence of values modulo a small integer m.
+ * They are intended for shuffling operations. "m" must be no more
+ * than 24 bits, or they will BUG(). (Rather than suffering an internal
+ * overflow.)
+ * They use per-CPU data, so preemption is disabled in the _start
+ * function and re-enabled in _stop.
+ */
+struct cpu_random; /* Opaque to acllers of this interface */
+struct cpu_random *get_random_mod_start(void);
+unsigned get_random_mod(struct cpu_random *r, unsigned m);
+void get_random_mod_stop(struct cpu_random *r);
+
u32 random32(void);
void srandom32(u32 seed);
--
1.7.4.1
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