[11/23] fbcon: Bugfix soft cursor detection in Tile Blitting

From: Greg KH
Date: Fri Mar 25 2011 - 20:01:23 EST


From: Henry Nestler <henry.nestler@xxxxxxxxx>

commit d6244bc0ed0c52a795e6f4dcab3886daf3e74fac upstream.

Use mask 0x10 for "soft cursor" detection on in function tile_cursor.
(Tile Blitting Operation in framebuffer console).

The old mask 0x01 for vc_cursor_type detects CUR_NONE, CUR_LOWER_THIRD
and every second mode value as "software cursor". This hides the cursor
for these modes (cursor.mode = 0). But, only CUR_NONE or "software cursor"
should hide the cursor.
See also 0x10 in functions add_softcursor, bit_cursor and cw_cursor.

Signed-off-by: Henry Nestler <henry.nestler@xxxxxxxxx>
Signed-off-by: Paul Mundt <lethal@xxxxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxx>

---
drivers/video/console/tileblit.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

--- a/drivers/video/console/tileblit.c
+++ b/drivers/video/console/tileblit.c
@@ -83,7 +83,7 @@ static void tile_cursor(struct vc_data *
int softback_lines, int fg, int bg)
{
struct fb_tilecursor cursor;
- int use_sw = (vc->vc_cursor_type & 0x01);
+ int use_sw = (vc->vc_cursor_type & 0x10);

cursor.sx = vc->vc_x;
cursor.sy = vc->vc_y;


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