[ 075/150] drm: Use C8 instead of RGB332 when determining the format from depth/bpp

From: Greg Kroah-Hartman
Date: Tue Feb 26 2013 - 19:59:35 EST


3.8-stable review patch. If anyone has any objections, please let me know.

------------------

From: Ville SyrjÃlà <ville.syrjala@xxxxxxxxxxxxxxx>

commit d84f031bd230fdf9c3b7734940c859bf28b90219 upstream.

Support for real RGB332 is a rarity, most hardware only really support
C8. So use C8 instead of RGB332 when determining the format based on
depth/bpp.

This fixes 8bpp fbcon on i915, since i915 will only accept C8 and not
RGB332.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59572
Signed-off-by: Ville SyrjÃlà <ville.syrjala@xxxxxxxxxxxxxxx>
Acked-by: Dave Airlie <airlied@xxxxxxxxx>
Tested-by: mlsemon35@xxxxxxxxx
Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>

---
drivers/gpu/drm/drm_crtc.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

--- a/drivers/gpu/drm/drm_crtc.c
+++ b/drivers/gpu/drm/drm_crtc.c
@@ -2089,7 +2089,7 @@ uint32_t drm_mode_legacy_fb_format(uint3

switch (bpp) {
case 8:
- fmt = DRM_FORMAT_RGB332;
+ fmt = DRM_FORMAT_C8;
break;
case 16:
if (depth == 15)


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