Re: [PATCH v5 01/12] spinlock: A new lockref structure for locklessupdate of refcount

From: Waiman Long
Date: Mon Jul 15 2013 - 21:40:52 EST


On 07/15/2013 07:47 PM, Thomas Gleixner wrote:
On Mon, 15 Jul 2013, Waiman Long wrote:
On 07/15/2013 10:41 AM, Thomas Gleixner wrote:
On Mon, 8 Jul 2013, Waiman Long wrote:
Sigh. GENERIC means, that you use the generic implementation, ARCH
means the architecture has a private implementation of that code.

The generic implementation can use arch specific includes and if there
is none we simply fallback to the asm-generic one.
I used the ARCH+GENERIC to mean using the generic code but with arch specific
include.
And what's the point of that? I just explained it to you that you do
not need the ARCH=y and GENERIC=y at all.

As I said in my previous mail, I can remove the ARCH+GENERIC option.

> Let's start with a simple version because it IS simple and easy
to analyze and debug and then incrementally build improvements on it
instead of creating an heuristics monster in the first place, i.e.:

if (!spin_is_locked(&lr->lock)&& try_cmpxchg_once(lr))
return 0;
return 1;

Take numbers for this on a zoo of different machines: Intel and AMD,
old and new.

Then you can add an incremental patch on that, which add loops and
hoops. Along with numbers on the same zoo of machines.
I originally tried to do a cmpxchg without waiting and there was
practically no performance gain. I believe that as soon as
Well, you did not see a difference on your particular machine. Still
we don't have an idea how all of this works on a set of different
machines. There is a world beside 8 socket servers.
I understand that. I can live with try_cmpxchg_once, though doing it
twice will give a slightly better performance. However, without
I asked you several times now to explain and document the whole thing
with numbers instead of your handwaving "slightly better performance"
arguments.

I will provide performance data for 1 and 2 retries in my next patch version.


waiting for the lock to be free, this patch won't do much good. To
keep it simple, I can remove the ability to do customization while
doing cmpxchg once and wait until the lock is free. Please let me
know if this is acceptable to you.
No, it's not acceptable at all if you are not able to provide data for
1,2,4,8 socket machines (from single core to your precious big
boxes). It's that simple. We are not accepting patches which optimize
for a single use case and might negatively affect 99,9999% of the
existing users which have no access to this kind of hardware unless
proven otherwise.

I did provide performance data for 1,2,4 and 8 socket configurations in my commit message. I used numactl to simulate different socket configuration by forcing the code to use only a subset of total number of sockets. I know that is not ideal, but I think it should be close enough. I will provide performance data on a more common 2 socket test machine that I have.

Yes, I don't provide data for single-thread use case. I will also provide that data in my next version by measuring the average time for doing low-level reference count update using lock and lockless update like what I had done for the qrwlock patch. For single thread case, I don't believe any real workload will show any appreciable difference in performance due to the differing reference count update mechanisms.

Also what's the approach to tune that? Running some random testbench
and monitor the results for various settings?

If that's the case we better have a that as variables with generic
initial values in the code, which can be modified by sysctl.
As I said above, I can remove the customization. I may reintroduce user
customization using sysctl as you suggested in the a follow up patch after
this one is merged.
And I asked for a step by step approach in the first review, but you
decided to ignore that. And now you think that it's accetable for you
as long as you get what you want. That's not the way it works, really.

I am trying to provide what you are asking for while at the same time meet my own need.

+ getnstimeofday(&tv2);
+ ns = (tv2.tv_sec - tv1.tv_sec) * NSEC_PER_SEC +
+ (tv2.tv_nsec - tv1.tv_nsec);
+ pr_info("lockref wait loop time = %lu ns\n", ns);
Using getnstimeofday() for timestamping and spamming the logs with
printouts? You can't be serious about that?

q> > > > Thats what tracepoints are for. Tracing is the only way to get proper
numbers which take preemption, interrupts etc. into account without
hurting runtime performace.
The _SHOW_WAIT_LOOP_TIME is for debugging and instrumentation purpose only
during development cycle. It is not supposed to be turned on at production
system. I will document that in the code.
No, no, no! Again: That's what tracepoints are for.

This kind of debugging is completely pointless. Tracepoints are
designed to be low overhead and can be enabled on production
systems.

Your debugging depends on slow timestamps against CLOCK_REALTIME and
an even slower output via printk. How useful is that if you want to
really instrument the behaviour of this code?
This code is not critical and I can certainly remove it.
Did you even try to understand what I wrote? I did not ask you to
remove instrumentation. I asked you to use useful instrumentation
instead of some totally useless crap.

I am not that familiar with using the tracepoints instrumentation for timing measurement. I will try to use that in the code for that purpose.

Regards,
Longman
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