[PATCH] tile: support ASLR fully
From: Tony Lu
Date: Fri Aug 09 2013 - 15:51:59 EST
With this change, tile Linux now supports address-space layout
randomization for shared objects, stack, heap and vdso.
Signed-off-by: Tony Lu <zlu@xxxxxxxxxx>
Signed-off-by: Chris Metcalf <cmetcalf@xxxxxxxxxx>
---
arch/tile/include/asm/elf.h | 4 ++++
arch/tile/mm/mmap.c | 20 ++++++++++++++++++--
2 files changed, 22 insertions(+), 2 deletions(-)
diff --git a/arch/tile/include/asm/elf.h b/arch/tile/include/asm/elf.h
index 31d854f..e1da88e 100644
--- a/arch/tile/include/asm/elf.h
+++ b/arch/tile/include/asm/elf.h
@@ -137,6 +137,10 @@ do { \
NEW_AUX_ENT(AT_SYSINFO_EHDR, VDSO_BASE); \
} while (0)
+struct mm_struct;
+extern unsigned long arch_randomize_brk(struct mm_struct *mm);
+#define arch_randomize_brk arch_randomize_brk
+
#ifdef CONFIG_COMPAT
#define COMPAT_ELF_PLATFORM "tilegx-m32"
diff --git a/arch/tile/mm/mmap.c b/arch/tile/mm/mmap.c
index d67d91e..b3686ce 100644
--- a/arch/tile/mm/mmap.c
+++ b/arch/tile/mm/mmap.c
@@ -58,16 +58,32 @@ void arch_pick_mmap_layout(struct mm_struct *mm)
#else
int is_32bit = 0;
#endif
+ unsigned long random_factor = 0UL;
+
+ if (current->flags & PF_RANDOMIZE) {
+ random_factor = get_random_int();
+ random_factor = random_factor << PAGE_SHIFT;
+ if (is_32bit)
+ random_factor &= 0xfffffful;
+ else
+ random_factor &= 0xffffffful;
+ }
/*
* Use standard layout if the expected stack growth is unlimited
* or we are running native 64 bits.
*/
- if (!is_32bit || rlimit(RLIMIT_STACK) == RLIM_INFINITY) {
- mm->mmap_base = TASK_UNMAPPED_BASE;
+ if (rlimit(RLIMIT_STACK) == RLIM_INFINITY) {
+ mm->mmap_base = TASK_UNMAPPED_BASE + random_factor;
mm->get_unmapped_area = arch_get_unmapped_area;
} else {
mm->mmap_base = mmap_base(mm);
mm->get_unmapped_area = arch_get_unmapped_area_topdown;
}
}
+
+unsigned long arch_randomize_brk(struct mm_struct *mm)
+{
+ unsigned long range_end = mm->brk + 0x02000000;
+ return randomize_range(mm->brk, range_end, 0) ? : mm->brk;
+}
--
1.8.3.1
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