Re: [RFC] x86: sysfb: remove sysfb when probing real hw
From: Ingo Molnar
Date: Wed Dec 18 2013 - 06:54:38 EST
* David Herrmann <dh.herrmann@xxxxxxxxx> wrote:
> If we probe a real hw driver for graphics devices, we need to unload any
> generic fallback driver like efifb/vesafb/simplefb on the system
> framebuffer. This is currently done via remove_conflicting_framebuffers()
> in fbmem.c. However, this only removes the fbdev driver, not the fake
> platform devices underneath. This hasn't been a problem so far, as efifb
> and vesafb didn't store any resources there. However, with simplefb this
> changed.
>
> To correctly release the IORESOURCE_MEM resources of simple-framebuffer
> platform devices, we need to unregister the underlying platform device
> *before* probing any new hw driver. This patch adds sysfb_unregister() for
> that purpose. It can be called from any context (except from the
> platform-device ->remove callback path) and synchronously unloads any
> global sysfb and prevents new sysfbs from getting registered. Thus, you
> can call it even before any sysfb has been loaded.
>
> This also changes remove_conflicting_framebuffer() to call this helper
> *before* trying it's fbdev heuristic to remove conflicting drivers.
>
> Signed-off-by: David Herrmann <dh.herrmann@xxxxxxxxx>
> ---
> Hi
>
> This is imho the clean version of Takashi's fix. However, it gets pretty huge. I
> wouldn't object to marking CONFIG_X86_SYSFB broken in the stable series and get
> this in for 3.14. Your call..
>
> This patch basically simulates an unplug event for system-framebuffers when
> loading real hardware drivers. To trigger it, call sysfb_unregister(). You can
> optionally pass an aperture-struct and primary-flag similar to
> remove_conflicting_framebuffers(). If they're not passed, we remove it
> unconditionally.
>
> Untested, but my kernel compiles are already running. If my tests succeed and
> nobody has objections, I can resend it as proper PATCH and marked for stable.
> And maybe split the fbmem and sysfb changes into two patches..
Please fix the changelog to conform to the standard changelog style:
- first describe the symptoms of the bug - how does a user notice?
- then describe how the code behaves today and how that is causing the bug
- and then only describe how it's fixed.
The first item is the most important one - while developers
(naturally) tend to concentrate on the least important point, the last
one.
Thanks,
Ingo
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