Re: [Lsf-pc] [LSF/MM TOPIC] really large storage sectors - goingbeyond 4096 bytes

From: Ric Wheeler
Date: Wed Jan 22 2014 - 13:18:16 EST


On 01/22/2014 01:13 PM, James Bottomley wrote:
On Wed, 2014-01-22 at 18:02 +0000, Chris Mason wrote:
On Wed, 2014-01-22 at 09:21 -0800, James Bottomley wrote:
On Wed, 2014-01-22 at 17:02 +0000, Chris Mason wrote:
[ I like big sectors and I cannot lie ]
I think I might be sceptical, but I don't think that's showing in my
concerns ...

I really think that if we want to make progress on this one, we need
code and someone that owns it. Nick's work was impressive, but it was
mostly there for getting rid of buffer heads. If we have a device that
needs it and someone working to enable that device, we'll go forward
much faster.
Do we even need to do that (eliminate buffer heads)? We cope with 4k
sector only devices just fine today because the bh mechanisms now
operate on top of the page cache and can do the RMW necessary to update
a bh in the page cache itself which allows us to do only 4k chunked
writes, so we could keep the bh system and just alter the granularity of
the page cache.

We're likely to have people mixing 4K drives and <fill in some other
size here> on the same box. We could just go with the biggest size and
use the existing bh code for the sub-pagesized blocks, but I really
hesitate to change VM fundamentals for this.
If the page cache had a variable granularity per device, that would cope
with this. It's the variable granularity that's the VM problem.

From a pure code point of view, it may be less work to change it once in
the VM. But from an overall system impact point of view, it's a big
change in how the system behaves just for filesystem metadata.
Agreed, but only if we don't do RMW in the buffer cache ... which may be
a good reason to keep it.

The other question is if the drive does RMW between 4k and whatever its
physical sector size, do we need to do anything to take advantage of
it ... as in what would altering the granularity of the page cache buy
us?
The real benefit is when and how the reads get scheduled. We're able to
do a much better job pipelining the reads, controlling our caches and
reducing write latency by having the reads done up in the OS instead of
the drive.
I agree with all of that, but my question is still can we do this by
propagating alignment and chunk size information (i.e. the physical
sector size) like we do today. If the FS knows the optimal I/O patterns
and tries to follow them, the odd cockup won't impact performance
dramatically. The real question is can the FS make use of this layout
information *without* changing the page cache granularity? Only if you
answer me "no" to this do I think we need to worry about changing page
cache granularity.

Realistically, if you look at what the I/O schedulers output on a
standard (spinning rust) workload, it's mostly large transfers.
Obviously these are misalgned at the ends, but we can fix some of that
in the scheduler. Particularly if the FS helps us with layout. My
instinct tells me that we can fix 99% of this with layout on the FS + io
schedulers ... the remaining 1% goes to the drive as needing to do RMW
in the device, but the net impact to our throughput shouldn't be that
great.

James


I think that the key to having the file system work with larger sectors is to create them properly aligned and use the actual, native sector size as their FS block size. Which is pretty much back the original challenge.

Teaching each and every file system to be aligned at the storage granularity/minimum IO size when that is larger than the physical sector size is harder I think.

ric

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