[PATCH 3.8 098/124] drm: ast,cirrus,mgag200: use drm_can_sleep

From: Kamal Mostafa
Date: Mon Feb 10 2014 - 15:08:12 EST


3.8.13.18 -stable review patch. If anyone has any objections, please let me know.

------------------

From: Dave Airlie <airlied@xxxxxxxxxx>

commit f4b4718b61d1d5a7442a4fd6863ea80c3a10e508 upstream.

these 3 were checking in_interrupt but we have situations where
calling vunmap under this could cause a BUG to be hit in
smp_call_function_many. Use the drm_can_sleep macro instead,
which should stop this path from been taken in this case.

Signed-off-by: Dave Airlie <airlied@xxxxxxxxxx>
Signed-off-by: Kamal Mostafa <kamal@xxxxxxxxxxxxx>
---
drivers/gpu/drm/ast/ast_fb.c | 2 +-
drivers/gpu/drm/cirrus/cirrus_fbdev.c | 2 +-
drivers/gpu/drm/mgag200/mgag200_fb.c | 2 +-
3 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/ast/ast_fb.c b/drivers/gpu/drm/ast/ast_fb.c
index 66ecc16..d56d2bf 100644
--- a/drivers/gpu/drm/ast/ast_fb.c
+++ b/drivers/gpu/drm/ast/ast_fb.c
@@ -64,7 +64,7 @@ static void ast_dirty_update(struct ast_fbdev *afbdev,
* then the BO is being moved and we should
* store up the damage until later.
*/
- if (!in_interrupt())
+ if (!drm_can_sleep())
ret = ast_bo_reserve(bo, true);
if (ret) {
if (ret != -EBUSY)
diff --git a/drivers/gpu/drm/cirrus/cirrus_fbdev.c b/drivers/gpu/drm/cirrus/cirrus_fbdev.c
index 4202ff5..68460cb 100644
--- a/drivers/gpu/drm/cirrus/cirrus_fbdev.c
+++ b/drivers/gpu/drm/cirrus/cirrus_fbdev.c
@@ -38,7 +38,7 @@ static void cirrus_dirty_update(struct cirrus_fbdev *afbdev,
* then the BO is being moved and we should
* store up the damage until later.
*/
- if (!in_interrupt())
+ if (!drm_can_sleep())
ret = cirrus_bo_reserve(bo, true);
if (ret) {
if (ret != -EBUSY)
diff --git a/drivers/gpu/drm/mgag200/mgag200_fb.c b/drivers/gpu/drm/mgag200/mgag200_fb.c
index 0cbd607..675ccf5 100644
--- a/drivers/gpu/drm/mgag200/mgag200_fb.c
+++ b/drivers/gpu/drm/mgag200/mgag200_fb.c
@@ -40,7 +40,7 @@ static void mga_dirty_update(struct mga_fbdev *mfbdev,
* then the BO is being moved and we should
* store up the damage until later.
*/
- if (!in_interrupt())
+ if (!drm_can_sleep())
ret = mgag200_bo_reserve(bo, true);
if (ret) {
if (ret != -EBUSY)
--
1.8.3.2

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