[PATCH 2/2] cgroup: bring back kill_cnt to order css destruction
From: Hugh Dickins
Date: Wed Feb 12 2014 - 18:07:26 EST
Sometimes the cleanup after memcg hierarchy testing gets stuck in
mem_cgroup_reparent_charges(), unable to bring non-kmem usage down to 0.
There may turn out to be several causes, but a major cause is this: the
workitem to offline parent can get run before workitem to offline child;
parent's mem_cgroup_reparent_charges() circles around waiting for the
child's pages to be reparented to its lrus, but it's holding cgroup_mutex
which prevents the child from reaching its mem_cgroup_reparent_charges().
Further testing showed that an ordered workqueue for cgroup_destroy_wq
is not always good enough: percpu_ref_kill_and_confirm's call_rcu_sched
stage on the way can mess up the order before reaching the workqueue.
Instead bring back v3.11's css kill_cnt, repurposing it to make sure
that offline_css() is not called for parent before it has been called
for all children.
Fixes: e5fca243abae ("cgroup: use a dedicated workqueue for cgroup destruction")
Signed-off-by: Hugh Dickins <hughd@xxxxxxxxxx>
Reviewed-by: Filipe Brandenburger <filbranden@xxxxxxxxxx>
Cc: stable@xxxxxxxxxxxxxxx # v3.10+ (but will need extra care)
---
This is an alternative to Filipe's 1/2: there's no need for both,
but each has its merits. I prefer Filipe's, which is much easier to
understand: this one made more sense in v3.11, when it was just a matter
of extending the use of css_kill_cnt; but might be preferred if offlining
children before parent is thought to be a good idea generally.
include/linux/cgroup.h | 3 +++
kernel/cgroup.c | 21 +++++++++++++++++++++
2 files changed, 24 insertions(+)
--- 3.14-rc2/include/linux/cgroup.h 2014-02-02 18:49:07.033302094 -0800
+++ linux/include/linux/cgroup.h 2014-02-11 15:59:22.720393186 -0800
@@ -79,6 +79,9 @@ struct cgroup_subsys_state {
unsigned long flags;
+ /* ensure children are offlined before parent */
+ atomic_t kill_cnt;
+
/* percpu_ref killing and RCU release */
struct rcu_head rcu_head;
struct work_struct destroy_work;
--- 3.14-rc2/kernel/cgroup.c 2014-02-02 18:49:07.737302111 -0800
+++ linux/kernel/cgroup.c 2014-02-11 15:57:56.000391125 -0800
@@ -175,6 +175,7 @@ static int need_forkexit_callback __read
static struct cftype cgroup_base_files[];
+static void css_killed_ref_fn(struct percpu_ref *ref);
static void cgroup_destroy_css_killed(struct cgroup *cgrp);
static int cgroup_destroy_locked(struct cgroup *cgrp);
static int cgroup_addrm_files(struct cgroup *cgrp, struct cftype cfts[],
@@ -4043,6 +4044,7 @@ static void init_css(struct cgroup_subsy
css->cgroup = cgrp;
css->ss = ss;
css->flags = 0;
+ atomic_set(&css->kill_cnt, 1);
if (cgrp->parent)
css->parent = cgroup_css(cgrp->parent, ss);
@@ -4292,6 +4294,7 @@ static void css_killed_work_fn(struct wo
{
struct cgroup_subsys_state *css =
container_of(work, struct cgroup_subsys_state, destroy_work);
+ struct cgroup_subsys_state *parent = css->parent;
struct cgroup *cgrp = css->cgroup;
mutex_lock(&cgroup_mutex);
@@ -4320,6 +4323,12 @@ static void css_killed_work_fn(struct wo
* destruction happens only after all css's are released.
*/
css_put(css);
+
+ /*
+ * Put the parent's kill_cnt reference from kill_css(), and
+ * schedule its ->css_offline() if all children are now offline.
+ */
+ css_killed_ref_fn(&parent->refcnt);
}
/* css kill confirmation processing requires process context, bounce */
@@ -4328,6 +4337,9 @@ static void css_killed_ref_fn(struct per
struct cgroup_subsys_state *css =
container_of(ref, struct cgroup_subsys_state, refcnt);
+ if (!atomic_dec_and_test(&css->kill_cnt))
+ return;
+
INIT_WORK(&css->destroy_work, css_killed_work_fn);
queue_work(cgroup_destroy_wq, &css->destroy_work);
}
@@ -4362,6 +4374,15 @@ static void kill_css(struct cgroup_subsy
* css is confirmed to be seen as killed on all CPUs.
*/
percpu_ref_kill_and_confirm(&css->refcnt, css_killed_ref_fn);
+
+ /*
+ * Make sure that ->css_offline() will not be called for parent
+ * before it has been called for all children: this ordering
+ * requirement is important for memcg, where parent's offline
+ * might wait for a child's, leading to deadlock.
+ */
+ atomic_inc(&css->parent->kill_cnt);
+ css_killed_ref_fn(&css->refcnt);
}
/**
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