Re: [PATCH] input: ff-memless: don't schedule already playing effect to play again

From: Michal Malý
Date: Sun Mar 02 2014 - 08:35:28 EST


On Sunday 02 of March 2014 14:17:58 you wrote:
> On Sun, Mar 2, 2014 at 12:35 PM, Felix Rueegg
<felix.rueegg@xxxxxxxxx> wrote:
> > When an effect with zero replay length, zero replay delay
> > and zero envelope attack length is uploaded, it is played and then
> > scheduled to play again one timer tick later. This triggers a
warning
> > (URB submitted while active) in combination with the xpad driver.
> >
> > Skipping the rescheduling of this effect fixes the issue.
> >
> > Signed-off-by: Felix Rueegg <felix.rueegg@xxxxxxxxx>
> > ---
> >
> > drivers/input/ff-memless.c | 7 +++++--
> > 1 file changed, 5 insertions(+), 2 deletions(-)
> >
> > diff --git a/drivers/input/ff-memless.c b/drivers/input/ff-memless.c
> > index 74c0d8c..2e06948 100644
> > --- a/drivers/input/ff-memless.c
> > +++ b/drivers/input/ff-memless.c
> > @@ -139,10 +139,13 @@ static void ml_schedule_timer(struct
ml_device *ml)
> >
> > if (!test_bit(FF_EFFECT_STARTED, &state->flags))
> >
> > continue;
> >
> > - if (test_bit(FF_EFFECT_PLAYING, &state->flags))
> > + if (test_bit(FF_EFFECT_PLAYING, &state->flags)) {
> >
> > next_at = calculate_next_time(state);
> >
> > - else
> > + if (next_at == now)
> > + continue;
> > + } else {
> >
> > next_at = state->play_at;
> >
> > + }
> >
> > if (time_before_eq(now, next_at) &&
> >
> > (++events == 1 || time_before(next_at, earliest)))
> >
> > --
> > 1.9.0
> >
> > --
>
> @Michal: Is ff-memless-next also affected by this problem?
>
> Elias

I hope it's not, see mlnx_get_envelope_update_time(), this part in
particular:

/* Prevent the effect from being started twice */
if (mlnxeff->begin_at == now && mlnx_is_playing(mlnxeff))
return now - 1;

return mlnxeff->begin_at;

Michal
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