[PATCH 09/24] Port hid-dr to ff-memless-next
From: Michal Malý
Date: Wed Apr 09 2014 - 07:21:38 EST
Port hid-dr to ff-memless-next
Signed-off-by: Michal Malý <madcatxster@xxxxxxxxxxxxxxxxxx>
---
drivers/hid/Kconfig | 2 +-
drivers/hid/hid-dr.c | 59 ++++++++++++++++++++++++++++++++--------------------
2 files changed, 37 insertions(+), 24 deletions(-)
diff --git a/drivers/hid/Kconfig b/drivers/hid/Kconfig
index 6e233d2..0ba1962 100644
--- a/drivers/hid/Kconfig
+++ b/drivers/hid/Kconfig
@@ -196,7 +196,7 @@ config HID_DRAGONRISE
config DRAGONRISE_FF
bool "DragonRise Inc. force feedback"
depends on HID_DRAGONRISE
- select INPUT_FF_MEMLESS
+ select INPUT_FF_MEMLESS_NEXT
---help---
Say Y here if you want to enable force feedback support for DragonRise Inc.
game controllers.
diff --git a/drivers/hid/hid-dr.c b/drivers/hid/hid-dr.c
index ce06444..b95c676 100644
--- a/drivers/hid/hid-dr.c
+++ b/drivers/hid/hid-dr.c
@@ -31,8 +31,10 @@
#include <linux/slab.h>
#include <linux/hid.h>
#include <linux/module.h>
+#include <linux/input/ff-memless-next.h>
#include "hid-ids.h"
+#define FF_UPDATE_RATE 50
#ifdef CONFIG_DRAGONRISE_FF
@@ -41,38 +43,49 @@ struct drff_device {
};
static int drff_play(struct input_dev *dev, void *data,
- struct ff_effect *effect)
+ const struct mlnx_effect_command *command)
{
struct hid_device *hid = input_get_drvdata(dev);
struct drff_device *drff = data;
+ const struct mlnx_rumble_force *rumble_force = &command->u.rumble_force;
int strong, weak;
- strong = effect->u.rumble.strong_magnitude;
- weak = effect->u.rumble.weak_magnitude;
+ strong = rumble_force->strong;
+ weak = rumble_force->weak;
dbg_hid("called with 0x%04x 0x%04x", strong, weak);
- if (strong || weak) {
- strong = strong * 0xff / 0xffff;
- weak = weak * 0xff / 0xffff;
-
- /* While reverse engineering this device, I found that when
- this value is set, it causes the strong rumble to function
- at a near maximum speed, so we'll bypass it. */
- if (weak == 0x0a)
- weak = 0x0b;
-
- drff->report->field[0]->value[0] = 0x51;
- drff->report->field[0]->value[1] = 0x00;
- drff->report->field[0]->value[2] = weak;
- drff->report->field[0]->value[4] = strong;
- hid_hw_request(hid, drff->report, HID_REQ_SET_REPORT);
-
- drff->report->field[0]->value[0] = 0xfa;
- drff->report->field[0]->value[1] = 0xfe;
- } else {
+ switch (command->cmd) {
+ case MLNX_START_RUMBLE:
+ if (strong || weak) {
+ strong = strong * 0xff / 0xffff;
+ weak = weak * 0xff / 0xffff;
+
+ /* While reverse engineering this device, I found that when
+ this value is set, it causes the strong rumble to function
+ at a near maximum speed, so we'll bypass it. */
+ if (weak == 0x0a)
+ weak = 0x0b;
+
+ drff->report->field[0]->value[0] = 0x51;
+ drff->report->field[0]->value[1] = 0x00;
+ drff->report->field[0]->value[2] = weak;
+ drff->report->field[0]->value[4] = strong;
+ hid_hw_request(hid, drff->report, HID_REQ_SET_REPORT);
+
+ drff->report->field[0]->value[0] = 0xfa;
+ drff->report->field[0]->value[1] = 0xfe;
+ } else {
+ drff->report->field[0]->value[0] = 0xf3;
+ drff->report->field[0]->value[1] = 0x00;
+ }
+ break;
+ case MLNX_STOP_RUMBLE:
drff->report->field[0]->value[0] = 0xf3;
drff->report->field[0]->value[1] = 0x00;
+ break;
+ default:
+ return -EINVAL;
}
drff->report->field[0]->value[2] = 0x00;
@@ -116,7 +129,7 @@ static int drff_init(struct hid_device *hid)
set_bit(FF_RUMBLE, dev->ffbit);
- error = input_ff_create_memless(dev, drff, drff_play);
+ error = input_ff_create_mlnx(dev, drff, drff_play, FF_UPDATE_RATE);
if (error) {
kfree(drff);
return error;
--
1.9.1
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