On Thu, 1 May 2014, Josh Poimboeuf wrote:
kpatch vs kGraft
----------------
I think the biggest difference between kpatch and kGraft is how they
ensure that the patch is applied atomically and safely.
kpatch checks the backtraces of all tasks in stop_machine() to ensure
that no instances of the old function are running when the new function
is applied. I think the biggest downside of this approach is that
stop_machine() has to idle all other CPUs during the patching process,
so it inserts a small amount of latency (a few ms on an idle system).
Instead, kGraft uses per-task consistency: each task either sees the old
version or the new version of the function. This gives a consistent
view with respect to functions, but _not_ data, because the old and new
functions are allowed to run simultaneously and share data. This could
be dangerous if a patch changes how a function uses a data structure.
The new function could make a data change that the old function wasn't
expecting.
Please correct me if I am wrong, but with kPatch, you are also unable to
do a "flip and forget" switch between functions that expect different
format of in-memory data without performing a non-trivial all-memory
lookup to find structures in question and perfoming corresponding
transformations.
What we can do with kGraft si to perform the patching in two steps
(1) redirect to a temporary band-aid function that can handle both
semantics of the data (persumably in highly sub-optimal way)
(2) patching in (1) succeeds completely (kGraft claims victory), start a
new round of patching with redirect to the final function which
expects only the new semantics
This basically implies that both aproaches need "human inspection" in this
respect anyway.